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Unofficial GreenTech v1.4g - D3

A Mod for Doom 3

Updates

Unofficial GreenTech v1.4e 16d
  • BugFix v1.4e- Unofficial full version. - Removed more stupid things i did in the past. - Fixed and enhanced all the weapons. - Fire extinguisher does not damage you at all now. - Fixed all the flashlights from all weapons, they can be toggled on and off and remembers its state.
Unofficial GreenTech v1.4 18d Overhaul
Unofficial GreenTech v1.4g        (29-06-2k20)




This a mod updated by Dafama2k7 and based on latest GreenTech mod made originally by Gyppi.
This work is unsupported by Gyppi, that said, i will support this mod like always, so, no problem.

All the original files in this mod are made by Gyppi and now modded by me, also i have added some files made by me, like the
Shaders, particles, fx and tweaked or made by me like the scripts and defs.




History...:

v1.4g- Unofficial full version.
    - Added the chaingun rotation even after out of bullets, like in Predator or Terminator movies.
    - Fixed a bug in the mounted lights for all weapons.

v1.4e- Unofficial full version.
    - Removed more stupid things i did in the past.
    - Fixed and enhanced all the weapons.
    - Fire extinguisher does not damage you at all now.
    - Fixed all the flashlights from all weapons, they can be toggled on and off and remembers its state.

v1.4 - Unofficial full version.
    - Added latest shaders.
    - Removed all the stupid too difficult monsters and things i did in the past.
    - Just bettered the mod without changing its spirit.
    - Fixed many bugs.

v1.3.2     - Unofficial third public version.
    - Fixed Grabber weapon mounted flashlight.
    - Updated shaders to the very latest NG.
    - Now uses the latest fixed Chromatic Dispersion shaders by TRSGM.
    - Added support for Chainsaw and Soulcube on ROE.
    - Chainsaw included into backpacks.
    - Added sticky lights fx on player weapons, demons, ZCommandos and ZSecs.
    - Fixed Demons spawn fx decal bug.
    - And much more...

v1.3.1     - Unofficial second public version.
    - Fixed weapons mounted flashlights.
    - Added muzzleflashes.

v1.3.0     - Unofficial initial public version.
    - Updated shaders to latest NG.
    - Fixed small bugs.




****************************************************

Green Tech. 1.2.8 (GT 128) for Doom3 by Gyppi.

****************************************************
For more info, visit: http://www.xtreme-lab.net/gt/


ATTENTION!!! This version of GT 128 is only compatible with Doom3 version 1.3 for windows and Doom3 1.3 for MacOS.

1)Features
2)How to install/uninstall the mod
3)Credits and contact information
____________________________________________________


1)Features:

New Features:
The new flashlight system, now you can turn on or off the flashlight, integrated in any fire weapons, by pressing F;
the bloom effects;
some new sounds;
demons disappear after 5 minutes that their are died (this increase the performance);

Bug Fix:
Soulcube malfunction
Hell stairs malfunction
Last level malfuncion
and other minor bug fix like the shotgun power :D


PREVIOUS FEATURES:
-Increased the speed of the player;
-added a remixed shotgun like the Doom II game;
-new scripts for the flashlight for allow add-ons;
-men and zombies will not "explode";
-added the RealMetal FX (REV 200);
-new sparks and lights effects for any weapons;
-new review of any weapons;
-all weapons, without the chainsaw, grenades and the soulcube, have an integrated flashlight;
-the flame, when you shot is green:
-many skins of guns are green;
-more clip for all the weapons;
-the pistol and the plasma gun, are more quickly to shot;
-edited two posters, the first two in the first level;
-edited  the textures of PDAs;
-deleted the UAC logo and replaced with the "TECH" logo;
-maximized the life to 150;
-maximized the armor to 150;
-new loading background;
-new texture for "mars";
-many skins of characters are green;
-added the shadow in single player mode;
-made green the headlight of our drop ship;
-made green the RoboCola's tin and machine;
-made green the coin-in "Super Turbo Turkey Puncher 3";
-changed the sound of the pistol and the machinegun;
-made the nightmare modality ever disponible;
-the minimum limit of life in nightmare modality is now 50;
-all the cursors are green;
-the pda and main menu guis are green;
-you give more points with "Super Turbo Turkey Puncher 3";



2)How to install/uninstall the mod:

Installation:
Extract the "gt128" folder from the zip file in your Doom3 folder, run the game and chose "Green Tech. 1.2.8" from the mod menu.
Enjoy!

Uninstallation:
You need only to delete the folder "gt128" from your Doom3 path.



3)Credits and contact information:

Main Developer:
Gyppi

MacOS Beta Tester & Compiler:
Strider

Windows Beta Tester:
Hexen Third


Other help by:
Santaclaws for the original Bloom Shader
Use_less for the new Bloom Shader for D3 1.3


Mod's Web site: http://www.xtreme-lab.net/gt/
My E-Mail: gyppi AT libero DOT it

Files

  • greentech_v14g_full_unofficial_d3.zip 12d insert_drive_file requires Doom 3 v1.3.1 or higher !
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Credits

Dafama2k7
Gyppi
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Dafama2k7
Dafama2k7 Joined 8y ago
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  • Received thanks 50 times Medal icon
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Dafama2k7 avatar
Dafama2k7 Joined 8y ago
Doom Marine
Offline
6,912 points Ranked 961st
23 medals 1 legendary 5 rare
  • Submitted 50 Gamefiles Medal icon
  • Submitted 20 Gamefiles Medal icon
  • Became a Game Pioneer Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Received thanks 50 times Medal icon
Dafama2k7
Creator
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