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Bare Bones Conversion of Team Super to Reloaded II
Just converted the code and MainMemory's Animation fixes to Reloaded II since it was wanted
This mod is currently just a conversion of the Team Super Codes from Sonic Retro's Sonic Heroes' EXE editing page, and the animation fixes to prevent certain crashes by Glisp ; you will run into issues with this mod installed including physics issues where springs launch them too far, team blast not having any effect on regular enemies, particle effect issues in certain levels that may cause lag; though I've not run into the lag; and trying to play as the Fake version of Team Sonic will cause crashes; though this will be fixed if you install "Selectable Fake Characters in 1 Player mode" as the crash is caused by Fake Super Sonic not existing in the default and I fixed the crash by adding him to my other mod.