GameBanana shows no ads to members. Sign up now!
Ads keep us online. Without them, we wouldn't exist. We don't have paywalls or sell mods - we never will. But every month we have large bills and running ads is our only way to cover them. Please consider unblocking us. Thank you from GameBanana <3

CED base RoE v1.6 full - D3XP only

A Mod for Doom 3


CED base RoE v1.6 4d
  • Tweak v1.6- (full) - Fixed the x1 and x3 button on the pistol. - Bettered some models. - Faster reload animations for pistol, machinegun and plasmagun. - Better RoE compatibility.
CED base RoE v1.5b 4d BugFix CED base RoE v1.5a 1mo Addition
CED-base RoE v1.6 for Doom 3 by Dafama2k7 (07-07-2k20)


    This Doom 3 mod is based on the awesome CED Chimuelo el Dragon mod and adds a lot of new features and a much faster gameplay, less realistic but more playable action. Also this mod is RoE compatible with just renaming the file to zzzzzz_d3xp_ced_base.pk4 and loading it as a mod if used from the D3XP RoE already loaded first.

Very Important...: To see all the new textures and skins the autoexec.cfg should have this command activated.

    set image_useNormalCompression 0

Updates on CED mod...:

v1.5b- (full)
    - Darkened even more the machinegun skin.
    - Bettered some zombie maint heads color tone.
    - Fixed the flashlight button on pistol.
    - Fixed shotgun, shotgun_double and pistol toggle on and off for D3XP only, now works !
    - Updated shaders.

v1.5a- (full)
    - Bettered the plasmagun both fire and alt-fire.
    - Reload animation for both plasmagun and machinegun are much faster now !
    - Bettered the machinegun both fire and alt-fire.
    - Darker skin for machinegun.
    - Fixed small bugs.

v1.5    - (full)
    - Enhanced all weapons.
    - Fixed a lot of bugs.
    - Better shaders.
    - Better Sentry.

    - Changed the shotgun position, now is perfect !
    - Fixed a bug that, when in D3XP mode, made the pistol to start with 0 bullets, now it starts with 17, like in base.
    - Fixed the Sentry, now works perfect !!!
    - Powered up the Secondary fire for the Plamagun.
    - The Chaingunner health increassed from 130 to 150.
    - Added optional Gloves from Doom 3: Phobos by Team Future.
    - Fixed small bugs.

    - Now, Imps, Hellknights, Revenants and CyberDemon use "rockettrail.prt" newer smoke particle !
    - Enhaced all weapons.
    - Many NEW features and changes i really don't remember now !
    - Added white shotgun skin !
    - New Shaders !
    - Fixed bugs.

    - Made the raise and reload animations for the shotgun, to be much faster now.
    - Increassed two points the machinegun damage.
    - Enhanced soda machines, they look even better now !
    - Brighter flashlight and shotgun flashlight.
    - Fixed handgrenade not doing light.
    - Rockets go slightly slower, but very fast, still.
    - Plasmagun does more light.
    - Flashlight skin is blue, now.
    - Changed skin color to blue, for some items, like medkit small, large and armor shard.
    - Now the grenade has some brighter points in orange color visible in the dark.
    - Changed skin colors for some weapons.
    - Changed skin color for Imp and Imp branded.
    - Changed skin for zombie maint.
    - Added a fire light to the LostSouls and Forgottens.
    - Compatible 100% with Wulfen/Monoxead textures, requires "+set image_usePrecompressedTextures 0" to be set.
    - Added the great IDO sounds to the ammo pickups.
    - Doubled ressolution for rocketlauncher, also changed its skin color.
    - Added low ammo warning to machinegun and plasmagun.


    - Fixed the shotgun reload script, for being able to stop reloading and fire the shotgun in middle reload.
    - Changed the chaingun fire color for both player and Zombie CGUN, now is yellow and does less spread also.
    - Updated the shaders to latest version.
    - Fixes small bugs on double shotgun.
    - Latest NEW A.I. updated.
    - NEW mainmenu music.
    - Fixed CGUN plasma sounds.
    - Fixed monster_Zsec_Machinegun.
    - Fixed weapon pistol.
    - Fixed RoE mode (like not getting the grabber weapon after the cinematic on Erebus1 map and more).
    - Added zoom text in orange color to the rocketlauncher.
    - Added smoke for all zombies with guns, like zsecs and commandos.
    - Added custom Zoom for the double barrel shotgun, amazing !!! :D
    - Added own crosshair for the double barrel shotgun at last !
    - Now the burgers and coke cans give 1 health and 30 stamine, respectively.


    - Increassed the max_ammo for all weapons.
    - New grey color and skin for the machinegun.
    - New enhanced detail for machinegun, plasmagun, chaingun, shotgun and handgrenade.
    - Halved the damage for ZCommando_CGUN, was too much, now is dangerous still, but balanced.
    - Fixed problems with .DDS textures for weapons skins.
    - Fixed some little sound problems.
    - Changed the classic chaingun that used bullets for the new chaingun that use plasma (like in RAGE) !
    - Fixed plasmablast splash on plasmagun weapon.
    - Added NEW ZCommando Plasma replacing the ZCommando CGun.
    - Added NEW Imp E3 by Zakyrus, much faster and dangerous than before !


    - Chimuelo el Dragon based mod.
    - Hides croshair when reloading.
    - Hides crosshair when on a ladder, not only the weapon.
    - The crosshair moves when running, (go big and small).
    - When the player is not on the ground the croshire changes its size for a litle time.
    - When the player gets hit by some enemy, the crosshire changes its size too.
    - Grenade weapon do not cycle and can be toggled.
    - Optimized machinegun and plasmagun fire scripts.
    - Flashlight item uses same material light as the shotgun.
    - Plasmagun makes a better muzzleflash but keeping it fast.
    - Machinegun ejects brass again, but a better one.
    - Shotgun ejected shells cast shadows.
    - New A.I. for all monsters and zombies.
    - New Shaders using my Riddick shaders latest version.
    - Brilliant skin for chaingun (only the barrel), plasmagun and BFG weapons.
    - Soda machines both red and green, now are brighter and more realistic than before.
    - Faster chaingun barrel rotation and fire.
    - Faster plasmagun fire and new plasmaglow light for it.
    - GUIs for machinegun, chaingun and plasmagun don't have light, but BFG does a different more blue light color.
    - Pistol and rocketlauncher both have the laser pointer active by default.
    - Fixed ZCommando cgun fire light.
    - New fire sound for the plasmagun weapon.
    - Shotgun double added on every backpack.
    - Mancubus and Revenants now does muzzleflash light when firing its fireballs and rockets respectively.
    - Fixed small bugs on CEDBase mod.

To do...:

    - GUIs don't make the crosshair to hide.
    - NPCs show its name but the crosshair should hide and it doesn't.


  • 4d insert_drive_file requires Doom 3 v1.3.1 and D3XP !
Sign up to access this!

No comments yet


Share banner
Image URL
HTML embed code
BB embed code
Markdown embed code


Dafama2k7 Joined 8y ago
Doom Marine
6,912 points Ranked 961st
23 medals 1 legendary 5 rare
  • Submitted 50 Gamefiles Medal icon
  • Submitted 20 Gamefiles Medal icon
  • Became a Game Pioneer Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Received thanks 50 times Medal icon
107 points Ranked 69301st


Dafama2k7 avatar
Dafama2k7 Joined 8y ago
Doom Marine
6,912 points Ranked 961st
23 medals 1 legendary 5 rare
  • Submitted 50 Gamefiles Medal icon
  • Submitted 20 Gamefiles Medal icon
  • Became a Game Pioneer Medal icon
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • Received thanks 50 times Medal icon
Sign up to access this!
Sign up to access this!
Sign up to access this!


Sign up to access this!




  • Share on Reddit
  • Share on Twitter
  • Share on Facebook
  • 0
  • 10
  • 327
  • 1mo
  • 4d
  • 4d

More from Submitter

More Other/Misc Game files