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mhz cutscene flying battery removal

A Mod for Sonic 3 A.I.R

Updates

jump fix 11d
  • Improvement prevents knuckles from dying in cutscene
"falling" update 11d Addition
This mod is made for original zone order mod:https://gamebanana.com/gamefiles/11119 

This mod aims to make the transition between mhz -> soz make a little more sense...
or it just removes flying battery/eggman from the cutscene.

There are still  issues with the transition, but I am still working on it. Until then, I thought it would be a good idea to put it here.

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Sonic-Fan32
Sonic-Fan32 Joined 3mo ago
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239 points Ranked 54710th
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Sonic-Fan32 Joined 3mo ago
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239 points Ranked 54710th
Sonic-Fan32
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