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End Game

A Mod for The Legend of Zelda: Breath of the Wild (WiiU)

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A more challenging and enjoyable finale - revisited!

Installation Update - 13/02/2020!
Ensure you have the latest version of BCML installed! You no longer need to have "
Ensure you have the latest version of BCML installed!

Warning!
  • Ensure you have updated to at least BCML version 2.8
  • You must also ensure you have "Disable RSTB estimates for merged files" unchecked in BCML.
  • Ensure you have a free space in your inventory before picking up the Bow of Light in the full version.

Welcome to End Game, the successor of Always Fight Blights and Ganon Rebalance. This mod aims to make the final boss of Breath of the Wild more engaging, enjoyable, and a more appropriately balanced final battle. How have we done this?

  • You now always fight the four Blights at Hyrule Castle, regardless of whether or not you have beaten the Divine Beasts
  • The four Blights have faster and more difficult ranged attacks, slightly more HP, and will sometimes be more difficult to stun.
  • Ganon's AI is faster and more responsive, his ranged and melee attacks are faster, his stun times are drastically reduced
  • Beast Ganon has faster AI cycles, fires his laser more often, and has Guardian backup.

Our goal was not only to make a more difficult boss, but also a more enjoyable one. I believe we have achieved this and provided a challenge appropriate to the game. We hope you enjoy this as well.

Enormous thanks to everyone who contributed to this, especially to Sven Cakemann. Without him finding the AI altering bug in AAMP, this would never have been possible.

I have heard of one Wii U user experiencing issues with the edited animations. Wii U users may want to use the version without animation edits. I'm not sure if the latest version of BCML resolves this. Please let me know if you are a Wii U user and can/cannot get the full version to work, I only play on CEMU.

Due to an issue with picking up the Bow of Light, I've uploaded a version without the extra Guardians. It still includes the more aggressive GanonBeast AI, but shouldn't cause issues with picking up the bow. (This also allows the save flag for Beast Ganon to be restored.) If you want to play with the Guardians, make sure you have a free space in your inventory before picking the bow up. 

Reminder!
  • Ensure you have updated to at least BCML version 2.8
  • You must also ensure you have "Disable RSTB estimates for merged files" unchecked in BCML.
  • Ensure you have a free space in your inventory before picking up the Bow of Light in the full version.

Files

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  • Create avatar
    Create Joined 4d ago
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    access_time 3d
    How is this more enjoyable exactly?
    An Adventure Creator
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  • access_time 5d
    I'm not sure if this is just a bug with the game, Cemu, or the mod, but my bow inventory was full before I picked up the Bow of Light, and when I went to equip it, it disappeared from my inventory. Now, it is my understanding that the Bow of Light has a dedicated slot that's only accessible in the final battle, similar to how you can pick up the Master Sword even with a full inventory. Just thought it was weird. I didn't have any ancient arrows, so this was a soft lock that I've only run into while using this mod.
    Bananite
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  • access_time 19d
    This mod is a lot of fun. I'm constantly on my toes in the Calamity Ganon fight because he's so much more aggressive. In Master Mode, I'd rate him as being about as hard as Maz Koshia. I'm surprised to hear people are having issues with it, because I've been messing around with BCML a lot recently and it hasn't broken for me since I checked "Estimate RSTB Values". Hopefully the issues get resolved so everyone can have those edited animations.
    • Helpful x 1
    Bananite
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  • SonicPrimus avatar
    SonicPrimus Joined 10mo ago
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    15 points Ranked 64891st
    access_time 20d
    Ok, so I installed the mod exactly as instructed. The problem was I kept the required option checked, and it seems to have messed with my mods. Do I uncheck "Estimate RSTB values for merged files" after the mod is installed?
    Bananite
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  • Slireshot avatar
    Slireshot Joined 7mo ago
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    access_time 20d
    CEMU 1.17.1 and BCML 2.7.4, everything went well until I had to fight Ganon outside. It simply disappeared and I had to load a save file to get out, because i was stuck in battle

    Otherwise, nice addition to Ganon AI, really made it harder and more enjoyable !
    Bananite
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  • JJtheGamerGuy avatar
    JJtheGamerGuy Joined 9mo ago
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    555 points Ranked 44916th
    access_time 22d
    So this is a more advanced version of Ganon Rebalance, I take it?

    I dig.
    SSStylish
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  • linktlh avatar
    linktlh Joined 1y ago
    TLoZ LA(S) Manager BotW Manager BotW Manager BotW2 Manager
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    Retro Linkle Project Flag Affiliation: Retro Linkle Project
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    access_time 22d edit 22d
    I'm quite impressed on how much the modding scene has advanced since I first joined. When I first joined the modding scene, feats like this were thought to be next to impossible without patching the executable, now days we see so many amazing new mods changing how botw itself is played in awesome new ways. 

    It's clear you spent a long time on this, congratulations on the release of the mod! And keep up the great work!!
    • Agree x 2
    • You rock x 1
    Average Human Here
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  • access_time 23d
    I will definitely use this I won't have to install all 3 mods each they are all together now
    Bananite
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  • access_time 23d
    I spent 2 hours trying to test this mod, and it actually broke Calamity Ganon. His sequence just wouldn't start. The game got stuck in a black loading screen after Thunderblight.
    Bananite
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  • Minos avatar
    Minos Joined 1y ago
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    access_time 23d
    Are they supposed to appear inside or outside? I've only tested it outside and I didn't see anything beyond the multitude of guardians cause of Relics haha. I have the latest version of public Cemu and also BCML and I set this at the top of my mod order above Relics and I don't see anything. Any suggestions? Also thanks for the mod, it sounds awesome.
    Bananite
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Credits

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Sven Cakemann
Sven Cakemann Joined 7y ago
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Always Fight Blights and Blight alterations
ArcAngelofJustice
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Ganon and BeastGanon alterations
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WiseHorror
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Animation speed advice
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DreamFeather
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Playtesting
OkamiTakahashi
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Playtesting
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Nomen
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Ganon Rebalance Playtesting

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ArcAngelofJustice
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