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Route 1 Wild Starters

A Mod for Pokemon Sword & Shield

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Updates

Added Second Version 2mo
  • Addition Added Alt. Ver (Gen I, VII, and VIII starters)
The mod now has two versions:

1. Just Gen VIII Starters
2. Gen I, VII, and VIII starters

Requested by 1supermiguel
This mod changes the wild Pokémon of Route 1 to be the starters with game assets available, both in overworld encounters and in the hidden spots of grass. It is useful for completing the Pokédex if you can't connect online, and also for shiny hunting (though it will need to be touched up by PKHeX).

For Gen 8 Starters:
Note that Pokémon caught this way are not "legal" but they can be modified to be legal simply by changing its caught location to "Postwick Town" in PKHeX and making sure it was caught in a Pokéball. (If it's shiny it will need to be changed to appear hatched from an egg, however, as shines are egg-only in the base game.) 

For Gen 1 and 7 Starters:
You will have to set them in PKHeX to look as if they are hatched, as they cannot be caught in the wild in Sw/Sh. Also, before Home comes out, they will be illegitimate regardless.

The mod is set to make sure all wild starters are level 5.

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  • vionai avatar
    vionai Joined 1y ago
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    access_time 2mo
    do you still find the regular pokemon that are on those routes, too?
    Bananite
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    CopyCat__ Joined 2mo ago
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    Can i ask how you were able to do this? I'm having trouble extracting the data_table.gfpak

    What tool did you use to extract this? Any help would be much appreciated.
    Bananite
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    1supermiguel Joined 9mo ago
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    access_time 2mo
    Nice! I really need to find out how to use pkNX! It looks like a sick program!

    The question is though - can this also be expanded upon further to include the other starters in the game? (I believe that'd be gen 1's starters alongside gen 7's starters.)
    Lover of the Lewd
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SuperOkazaki
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SuperOkazaki Joined 1y ago
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SuperOkazaki
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