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P.S: Mod is currently works in Steam version of the game. Xash,Non-Steam,WON is still not supported.
Let's cut to the chase and let's see what is new in version 1.1 of Restore-Life.
Changelog of v1.1:
MP5 is now using correct spread values. Glock-18 now has a remastered texture. Shotgun hand model is fixed (Handpak was missing. Intentionally wasn't added by Valve i believe.) Added a new rare animation for Shotgun. Added a new rare animation for Crossbow. Hand Grenade is now using beta throwing animation. Player is now able to toss hand grenades. (Aim a little bit lower to toss grenades) Sparks on NPC's head is fixed (Kinda) Fixed some weapon animations were cutting off. (Was happening in Satchel, Snark and Hand Grenade) NPC's turning yaw is fixed. It means NPC's can turn faster regardless how high FPS is. Alien Slave, Zombie and Human Grunt received remastered textures. MP5's world model texture is remastered. H.E.V Suit now has a better model and textures.
Changelog of v1.0:
Added old Half-Life WON bob and viewroll. Added fixed Egon Model (Author is Slartibarty, credits goes to him) Added Pistol model from Half-Life: Day One. (Pistol from HL: Day One has high-res texture) HEV is now able to detect weapon types when a weapon picked up. HEV is now able to signal burn and electric shock damage types. Added few unused health loss reports. Re-enabled egon gun energy cloud spark. Re-enabled gauss gun idle animations. Re-enabled egon's idle animation. Fixed RPG fidget animation wasn't properly animating. Fixed .357 Magnum Idle animation wasn't animating. Removed bunnyhop cap. Added WON background to the Main Menu. Half-Life PlayStation 2 Menu Music added to the Main Menu. Added Sterilizer and Torniquette models. HEV also able to detect it.
F1 : Activates H.E.V Speech System (If disabled)
F2 : De-Activates H.E.V Speech System (If enabled)
F3 : Activates H.E.V Auto Targetting System (If disabled)
F4 : De-Activates H.E.V Auto Targetting System (If enabled)
Only Steam is supported in this version!
I've come across a lot of game-breaking bugs I've never seen before and I can't tell what's causing it. This is the only mod I've installed for Half-Life. Scientist won't let me into the lambda core Xen portal area and the game crashes every single time right before the part where you come across the assassins for the first time.