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Always Fight Blights at Hyrule Castle NX

A Mod for The Legend of Zelda: Breath of the Wild (Switch)

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This is a port of Sven Cakemann's mod 

https://gamebanana.com/gamefiles/9900

Original Description:
This is a mod of the HyruleCastle event that changes the "checks" that the game performs, so that the player, no matter if they have beaten the Blight Ganons (referred to as Phantom Ganons in the files) at the Divine Beasts and freed the souls of the four Champions, will always have to fight the Blights at Hyrule Castle before confronting Calamity Ganon. 

Note:
All this does is change how the game acts upon entering the Sanctum. If you have defeated the Blights at the Divine Beasts, the Beasts will still fire x-number of lasers at Calamity Ganon and reduce his health as normal. All this does is "restore" the boss-rush for those who don't just run straight to the castle.

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  • access_time 13d edit 13d
    Theresa glitch, If duriong the battle you get any close to activate the purple wall preventing you to leave you activate thered moon and then get returned to the begining of the save file

    EDIT:It seems that the efects of the red moondoes not activate when you get returned
    Bananite
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  • access_time 22d
    people probably already said this but it seems the mod broken do i have to restart the entire game for it to work or something because it just goes right to the half health ganon fight

    Bananite
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  • ElBuenTelle avatar
    ElBuenTelle Joined 3y ago
    Offline
    196 points Ranked 56784th
    access_time 1mo
    THANK YOU SO MUCH
    Bananite
    URL to post:

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Credits

Key Authors
SENSENuii
SENSENuii Joined 2y ago
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478 points Ranked 45940th
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Sven Cakemann
Sven Cakemann Joined 7y ago
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SENSENuii avatar
SENSENuii Joined 2y ago
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SENSENuii
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