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Minor Palette Fixes

An Effect Mod for Sonic Adventure DX (2004)

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These are a few minor edits I made for the Lantern Engine. Specifically:

-In Station Square, lighting on the characters now uses a custom dark blue palette that more properly matches the surroundings. In the original game, they use the same palettes as during the day for whatever reason.

-The Mystic Ruins garden (which didn't use the evening palette in the original game) looks weirdly light and washed-out, changing black areas to a muddy gray color. This mod substitutes the palettes from Mystic Ruins proper, which are otherwise identical, to fix this.

That's all. Requires SonicFreak94's Lantern Engine mod; this mod needs to be loaded after it to work.

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  • SirYodaJedi avatar
    SirYodaJedi Joined 3mo ago
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    The darker shading on the character models looks a little out of place when you enter the brightly lit hotel; wonder if there is a way to load a different palette on that screen. I like the GameCube nighttime palette for Station Square, though (black instead of blue), so I'll be sticking with that.

    That Mystic Ruins Garden palette swap is definitely an improvement.
    URL afiŝi:
  • Storice avatar
    Storice Joined 2y ago
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    Maybe you could try to fix these palmtrees in Mystic Ruins that seem to ignore any lighting
    Muscle Flex
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  • PumpKing1248 avatar
    PumpKing1248 Joined 6mo ago
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    access_time 2mo
    this is so good, congrats
    Uwu avatar
    Mantra
    Uwu
    URL afiŝi:
  • Clikin avatar
    Clikin Joined 3mo ago
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    Thanks. It really improves the visuals.
    Bananite
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  • Trayfellow avatar
    Trayfellow username pic Joined 2y ago
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    access_time 3mo
    nice my dream got fulfilled

    yes
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  • AgustinTTBlue avatar
    AgustinTTBlue Joined 12mo ago
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    Nice mod, could you also fix the tree palette from Tails' workshop?
    Bananite
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_wingnut
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SonicFreak94
SonicFreak94 Joined 10y ago
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Lantern Engine
PkR
Palette Tool

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_wingnut avatar
_wingnut Joined 2y ago
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_wingnut
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