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Photoshop: -Used a mask on the .png formatted blood decals and refined the mask edge, added an alpha mask, and additionally made a shade of red as default background color for the .png edge coloring to appear red in-game. Once finished, all .psd(s) were saved as .tga for .vtf conversion
VTFEdit: -Converted .tga(s) to .vtf, also used to add .vmt(s).