Energy Beam Taunt V2

An Effect Mod for Team Fortress 2

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Updates

V2.5
  • Added multiple colors. Pick and choose your favorite!
  • Added a smaller burst-type effect by request!
Vull avatar
Vull Offline
Member Joined 5y
696 points Ranked 6709th
Vull
4mo
V2
  • Overhauled the effect. New particles!
  • Removed team colored flamethrower fire.
  • Particles are no longer (accidentally) visible through walls.
Vull avatar
Vull Offline
Member Joined 5y
696 points Ranked 6709th
Vull
6mo

An updated cover of Pyro's taunt kill, which fires off a huge energy beam.


WARNING: Mod does not work with the Jungle Inferno update. It causes flamethrower fire to be invisible. Please uninstall this mod until I release a new version!


Long ago, I set out to make Pyro's taunt kill a little more satisfying. Five years later, I've come to see how it's doing. People seem to like it! I, however, think it totally sucked. So, here's a new one! It's the same idea as the old one, being a laser beam replacement for the flare gun/shotgun taunt. No added range or anything like that, just a slightly more satisfying result.

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Fix the mod so it works with the Jungle Inferno update

Posts

  • 1
  • 2
  • 3moEdited 3mo
    S.D.G avatar
    S.D.G Offline
    Member Joined 5mo
    KAAAAAAAAMEEEEEEEEEHAAAAAAAMEEEEEEEEHAAA!
    Bananite
  • 4mo
    yiffie ball bat avatar
    Member Joined 2y
    118 points Ranked 25915th
    please add colisions to the beam
    MONEY MOTHAFUCKA!
  • 4mo
    Can you please make a version of this where its just a little burst of power? I think it would be really cool!
    Bananite
  • 6mo
    Kellyn Nova avatar
    Member Joined 3y
    1,220 points Ranked 3938th
    8 medals 1 rare
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    This is actually really cool now all we need is a mod for the pyro that gives it yellow or blue spikey hair to go with it then we have the Pyro doing the Kamehameha
    Bananite
  • 5y
    RedBenjamin avatar
    Member Joined 6y
    658 points Ranked 7041st
    > **Posted by HEAVYS_SANDVICH**

    > reminds me of the shinku hadoken

    Don't you mean...
    SHINKUUUUUUUUUUUUUU...
    HADOOOOOOOOOOOOOOOKEEEEEEEEEEEEEN!!!
    Sniper avatar
    Mantra
    Sniper
  • 5y
    Vull avatar
    Vull Offline
    Member Joined 5y
    696 points Ranked 6709th
    > **Posted by Smasher200**

    > So, basically it makes the fireball from the shotgun/flare gun/detonator taunt look like a HADOUHKHAN!

    Yep! I'm working on a newer one that uses less particles soon.
  • 5y
    So, basically it makes the fireball from the shotgun/flare gun/detonator taunt look like a HADOUHKHAN!
    Ffshargle
  • 5y
    Eventyr avatar
    Eventyr Offline
    Member Joined 6y
    600 points Ranked 7625th
    Can you not make it as deadly as it looks like?

    I want to feel like a super sayan! now it"s just cheating my brain :(

    9.3/10

    Bananite
  • 5y
    Vull avatar
    Vull Offline
    Member Joined 5y
    696 points Ranked 6709th
    I guess I can try to make it denser. I'll also incorporate an effect where the particles from the taunt bump into walls and spread around.
  • 5y
    AmoryLt avatar
    AmoryLt Offline
    Member Joined 6y
    785 points Ranked 6014th
    > **Posted by FinalGetsuga**

    > **Improvements:**
    >
    > - make red team fire denser
    > - and maybe extend range a bit?

    yeah uh. he can't modify the range of the taunt only valve can do such with their files and their magic coding powers
    but if your refering to the cosmetic use of the taunt he can modify it but it would jsut make it look wierd due to walls clipping and such
    bluh bluh bluuuuuuuuh...
  • 1
  • 2

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Vull
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Member Joined 5y
696 points Ranked 6709th

Vull
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Posts
17
Views
14,527
Downloads
2,905
Total Downloads
2,905
Date Added
5y
Date Modified
2mo
Date Updated
4mo

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83 bScore
9.3 Rating

1 voter

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