* Textures *

materials/models/player/custom_player/caleon1/prisonguard/t_sp_prisonguard_body.vmt
materials/models/player/custom_player/caleon1/prisonguard/t_sp_prisonguard_body.vtf
materials/models/player/custom_player/caleon1/prisonguard/t_sp_prisonguard_body_n.vtf
materials/models/player/custom_player/caleon1/prisonguard/t_sp_prisonguard_equipment.vmt
materials/models/player/custom_player/caleon1/prisonguard/t_sp_prisonguard_equipment.vtf
materials/models/player/custom_player/caleon1/prisonguard/t_sp_prisonguard_equipment_n.vtf
materials/models/player/custom_player/caleon1/prisonguard/t_sp_goliath_head.vmt
materials/models/player/custom_player/caleon1/prisonguard/t_sp_goliath_head.vtf
materials/models/player/custom_player/caleon1/prisonguard/t_sp_goliath_head_n.vtf
materials/models/player/custom_player/caleon1/prisonguard/t_eyelashes02.vmt
materials/models/player/custom_player/caleon1/prisonguard/t_eyelashes02.vtf
materials/models/player/custom_player/caleon1/prisonguard/eye_brown.vmt
materials/models/player/custom_player/caleon1/prisonguard/eye_brown.vtf

* Player model *

models/player/custom_player/caleon1/prisonguard/prisonguard.dx90.vtx
models/player/custom_player/caleon1/prisonguard/prisonguard.mdl
models/player/custom_player/caleon1/prisonguard/prisonguard.phy
models/player/custom_player/caleon1/prisonguard/prisonguard.vvd