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Thanks for making this submission Today's Pick of the 21st of September, 2019!
I believe I was working on this map from the 15th to the 17th of October, 2018. This was going to be another concept Zombie Survival map for Rushy Servers, like the kart maps and other weekend-only oddities, however the logic behind this required too much effort to make work. The main idea was that Engineers would pick props from the main area, then be teleported away to a secluded minigame area while the Medics go around the map sniffing out which props are inhabited. There was no way that something like this would work for the full 6:30 ZS time limit. Make sure to Trigger the entity 'rushy_setupstart' with the ent_fire command in order to see how the map would have worked.