More stuff

Just some more updates. I started working on some small houses and added more trees.

I'll be adjusting the light and maybe the textures.

The fog seems like a little too much, I'm still experimenting with it, but I might just stick to the old settings.

Comments

  • Pizzano's Levels
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    Posted 6 years ago

    I may be purchasing HL2:EP1 just looking at what you are doing makes me want it badly. and for Luntix's opinions. Just take the entire house and tie it to func_breakable, correct?

    Keep up this work. I love it and You will definitely have my download.

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    Rate my maps! Please!
  • computerzombie's Levels
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    Posted 6 years ago

    Really nice sgt, And just like "Bosco" said the roof, "it looks a little bit to choppy." But other than that really nicely coming along. Hopefully i get to play it soon ^^.

    Oh and a house with flickering lights somewhere... That's always cool :P.

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    Turkey Sammich
  • Bosco's Levels
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    Posted 6 years ago

    I can only kinda see the roof the the house in screen shot 1, but it looks a little bit to choppy. See about adding detail somehow. The last 3 look pretty to.

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    BOOLEAN!
  • Killocity's Levels
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    Posted 6 years ago

    Righto, it looks like it'll take ages to create a nav (if that's what hl2 uses?)

    Keep it up, I might actually download this one! =D

  • SGT_kick_ur_ass's Levels
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    Posted 6 years ago
    Posted by Killocity Looking pretty awsome, nice detail, love the rolling hills. May I suggest a combine dropship or 5 flying over? ^^

    There will be plenty of those. I'm still working on the layout and details, then I'll work on NPC's.

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    Turbosmooth dat shit.
  • Killocity's Levels
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    Posted 6 years ago

    Looking pretty awsome, nice detail, love the rolling hills. May I suggest a combine dropship or 5 flying over? ^^

  • SGT_kick_ur_ass's Levels
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    Posted 6 years ago
    Posted by Rokusho39 Also, whats going to be the objective for the player? What's the map all about?

    Still thinking about that :P Might end up being released with a mini-mod.

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    Turbosmooth dat shit.
  • Rokusho's Levels
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    Posted 6 years ago

    Awesome map, also the destructable buildings is a feature of the more advanced Source engine being shipped with Ep2.

    Hope you can get this out before then.

    Also, whats going to be the objective for the player? What's the map all about?

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    Will map for food.
  • WaterWar's Levels
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    Posted 6 years ago

    Looks really nice.. And no, I don't think the fog to too much... I think it is perfect! :D

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    Finding a needle in a stack of
  • SGT_kick_ur_ass's Levels
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    Posted 6 years ago
    Posted by LuntiX Try and make the houses 100% destructable :) Like in Ep2 where that building explodes from the strider.

    I have no clue how to do that, but I think I'm going to try and make that small little hut thing destructible. Hopefully it won't lag the map too much.

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    Turbosmooth dat shit.

Credits

Submitter
SGT_kick_ur_ass's Levels
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SGT_kick_ur_ass
Studio
Studio
Half Life Storm

Additional Info

Genre
Other/Misc
Project
Sp_Aftershock
Progress
10%
Access
Public

Stats

Post Count
14
ViewCount
943
Date Added
6 years ago
Date Modified
6 years ago