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Luigi's Thunder Hand

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Updates

Update 3
  • Finished Hi Version
  • Removed Sounds (They didn't work)
D3 Gaming avatar
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Member Joined 2 months ago
283 points Ranked 13231st
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D3 Gaming
Added 3 days ago
Update 2
  • It works!
  • Added Thunder Sound Effect with Manual Install
  • Added Script for Regular Version only, not Hi or Low

I tested it and it worked but I realized that the scripts were on a older version of Extreme SSB4, (yes i'm still working on it) so I fixed it and then my brother went on my Wii U and played Zelda BOTW so I can't test it until a later part of the day.

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Member Joined 2 months ago
283 points Ranked 13231st
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D3 Gaming
Added 6 days ago
I'm making Luigi have Doc's Forward Smash because it would fit Luigi more with M&L Superstar Saga. It has 56 frames just like Doc's F-Smash. You can download it right now but it doesn't have the scripts for the low version. Does about the same damage as Mario's, with it's own angle, growth, and base knockback.
Can someone tell me how to make the spark effect?

Todos

Finish Low Version
Make Spark Effect

Comments

  • NinjaGrump avatar
    NinjaGrump GRAND SAD
    Member Joined 6 months ago
    137 points Ranked 21807th
    Report post
    3 days ago:
    I've been waiting for this.
    ニンジャ avatar
    Mantra
    ニンジャ
  • Actor No.06 avatar
    Member Joined 10 months ago
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    Report post
    3 days ago:
    Posted by Just Miles

    Posted by SK Smashield

    Posted by Just Miles

    Posted by SK Smashield

    Posted by D3_Gaming

    Posted by Jesse4060

    Posted by Just Miles

    Posted by GameBananaer

    Changing the moveset would unfortunately make Luigi not-wifi safe. Perhaps, a model swap of Doctor Mario and Luigi is a more...err, safer solution for lack of a better term.
    model swaps aren't wifi safe either

    They can be if you don't put them over a costume slot that doesn't exist normally.

    No, they can't. Model swaps are just not wifi safe no matter what. At least that's what I've heard.
    Model swaps are 100% safe. 99% of character mods are model swaps. Like Cia over Palutena. Linkle over Link. Ganondorf over Falcon, etc.
    Those are model imports, not model swaps. Model Swaps are taking a model from Sm4sh, not altering the skeleton, then putting it over a character. Those aren't wifi safe. Also, the Ganondorf > Falcon mods aren't wifi safe.
    I got mistaken. Apologies. But the Ganondorf over Falcon is Wifi safe because I have all 8 oh Ganon's skins on Falcon and all of them work with no issues

    Could you send me a link to that mod, I can't find it.
    model swap it in sm4sh explorer. The only reason why thats probably wifi safe is cause they probably use the same boneset (besides physics bones) just like swapping marth and lucina, thats wifi safe
    • Interesting x 1
    God Eater
  • Report post
    3 days ago:
    Posted by SK Smashield

    Posted by Just Miles

    Posted by SK Smashield

    Posted by D3_Gaming

    Posted by Jesse4060

    Posted by Just Miles

    Posted by GameBananaer

    Changing the moveset would unfortunately make Luigi not-wifi safe. Perhaps, a model swap of Doctor Mario and Luigi is a more...err, safer solution for lack of a better term.
    model swaps aren't wifi safe either

    They can be if you don't put them over a costume slot that doesn't exist normally.

    No, they can't. Model swaps are just not wifi safe no matter what. At least that's what I've heard.
    Model swaps are 100% safe. 99% of character mods are model swaps. Like Cia over Palutena. Linkle over Link. Ganondorf over Falcon, etc.
    Those are model imports, not model swaps. Model Swaps are taking a model from Sm4sh, not altering the skeleton, then putting it over a character. Those aren't wifi safe. Also, the Ganondorf > Falcon mods aren't wifi safe.
    I got mistaken. Apologies. But the Ganondorf over Falcon is Wifi safe because I have all 8 oh Ganon's skins on Falcon and all of them work with no issues

    Could you send me a link to that mod, I can't find it.
  • TheCodPunch696 avatar
    Member Joined 1 month ago
    292 points Ranked 13102nd
    Report post
    4 days ago:
    O my god so perfect I rate a lot

    10/10
    Bananite
  • D3 Gaming avatar
    D3 Gaming avatar Playing Sm4sh
    Member Joined 2 months ago
    283 points Ranked 13231st
    Report post
    4 days ago:
    Posted by DualSaga184

    Posted by D3 Gaming

    Posted by DualSaga184

    I love the idea for this and have always wanted it to be luigi's side smash. I have a question though, when this is done which of these things will change:

    Animation (I can see that this will change)
    The move itself (Knockback, Damage, Hitbox, Hurtbox)
    Effects (nothing vs sparks)

    I'd love for it to have just the animation and effects without changing the move itself.
    It will have the animation, hitbox, and possibly the sparks. If I didn't add the hitbox, it would be extremely hard to hit.
    So the hitbox will be changed from luigi's normal side smash to dr mario's? If so would it be too much work to also have a version with luigi's side smash hitbox, I don't want to change how the game plays even if it's slight.
    If I didn't make the change for the hitbox, it would not last long and only hit in back of Luigi.
    So I need the hitbox.
    Lucas Main
  • DualSaga184 avatar
    Member Joined 5 months ago
    154 points Ranked 19464th
    Report post
    4 days ago:
    Posted by D3 Gaming

    Posted by DualSaga184

    I love the idea for this and have always wanted it to be luigi's side smash. I have a question though, when this is done which of these things will change:

    Animation (I can see that this will change)
    The move itself (Knockback, Damage, Hitbox, Hurtbox)
    Effects (nothing vs sparks)

    I'd love for it to have just the animation and effects without changing the move itself.
    It will have the animation, hitbox, and possibly the sparks. If I didn't add the hitbox, it would be extremely hard to hit.
    So the hitbox will be changed from luigi's normal side smash to dr mario's? If so would it be too much work to also have a version with luigi's side smash hitbox, I don't want to change how the game plays even if it's slight.
    Bananite
  • D3 Gaming avatar
    D3 Gaming avatar Playing Sm4sh
    Member Joined 2 months ago
    283 points Ranked 13231st
    Report post
    4 days ago:
    Posted by DualSaga184

    I love the idea for this and have always wanted it to be luigi's side smash. I have a question though, when this is done which of these things will change:

    Animation (I can see that this will change)
    The move itself (Knockback, Damage, Hitbox, Hurtbox)
    Effects (nothing vs sparks)

    I'd love for it to have just the animation and effects without changing the move itself.
    It will have the animation, hitbox, and possibly the sparks. If I didn't add the hitbox, it would be extremely hard to hit.
    Lucas Main
  • DualSaga184 avatar
    Member Joined 5 months ago
    154 points Ranked 19464th
    Report post
    5 days ago:
    I love the idea for this and have always wanted it to be luigi's side smash. I have a question though, when this is done which of these things will change:

    Animation (I can see that this will change)
    The move itself (Knockback, Damage, Hitbox, Hurtbox)
    Effects (nothing vs sparks)

    I'd love for it to have just the animation and effects without changing the move itself.
    Bananite
  • D3 Gaming avatar
    D3 Gaming avatar Playing Sm4sh
    Member Joined 2 months ago
    283 points Ranked 13231st
    Report post
    6 days ago:
    Posted by CloudxStrife136

    So what exactly have you done for this? 
    Did you take Doc's side smash animation and put it on Luigi, then copy the script over? Keep in mind that through this;
    1. During the animation, Luigi will become the same size as Doc.
    2. You would need to also edit Luigi's effects files to include the electric effect from Doc, likely replacing Luigi's vanilla side smash effect, then ensure that the effect code in the script lines up to it
    So far I've made the script for one of the angles of the move. Doc and Luigi are about the same size so it won't and isn't noticeable. And this is my first time doing this so I'm going to need some help, how do you make the electric effect?
    Also it's a work in progress.
    Lucas Main
  • CloudxStrife136 avatar
    Member Joined 7 months ago
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    Report post
    6 days ago:
    So what exactly have you done for this? 
    Did you take Doc's side smash animation and put it on Luigi, then copy the script over? Keep in mind that through this;
    1. During the animation, Luigi will become the same size as Doc.
    2. You would need to also edit Luigi's effects files to include the electric effect from Doc, likely replacing Luigi's vanilla side smash effect, then ensure that the effect code in the script lines up to it
    Bananite

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Member Joined 2 months ago
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Category

Sub-category
Luigi icon
Luigi
Super-category
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Characters

Details

Progress
70%
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Stats

Posts
19
Views
1,661
Downloads
54
Date Added
6 days ago
Mar 17 2017 @ 10:10pm UTC
Date Modified
3 days ago
Mar 21 2017 @ 11:01am UTC
Date Updated
3 days ago
Mar 20 2017 @ 8:10pm UTC

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