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PVC window and door models

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  • cheaper textures and 15% optimized mesh
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DomiTibingen
Added 4 months ago
Hello mappers!

ABOUT

This is one of my new projects.

Many maps are made in modern envoirment so this pack of PVC windows and doors could come in use in maps.

I'm planing to make many different variations and dimensions.

Each type will have 3 main models:
  1. Frame
  2. Window
  3. Frame + window

I'm not modeling glass so you can put it on your own. (func_breakable)

All models will have different colour skins.

THE MODEL

Complete model has around 900 tris.

Textures for PVC and rubber are my own and they are cheap... only clean colours with speculatity

Model parts origins are alighned so they match.

I'm using propper for modeling.

That's it. :)

Comments

  • DomiTibingen avatar
    Member Joined 4 years ago
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    Report post
    4 months ago:
    Posted by X RaY

    I thought its was prop model at first time :O but i'm confused.. its will be prefab (i mean brush work) or model?
    It will be a prop. Propper is a app for hammer to create models from brushes. :)

     

    • You rock x 2
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    • Good Idea x 1
    Like a boss
  • X RaY avatar
    X RaY avatar RECHARGING...
    Black Mesa Inc. Flag Affiliation: Black Mesa Inc.
    Member Joined 2 years ago
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    X RaY avatar
    X RaY
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    Black Mesa Inc.
    Report post
    4 months ago:
    I thought its was prop model at first time :O but i'm confused.. its will be prefab (i mean brush work) or model?
    Another Black Mesa Fan <3
  • DomiTibingen avatar
    Member Joined 4 years ago
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    Report post
    4 months ago:
    Posted by Cheroke98cz

    sounds cool .
    I hope for many size. Will it colorable?

    Yes. :) I will add skins for all models.

    Like a boss
  • Cheroke98cz avatar
    Member Joined 2 years ago
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    Report post
    4 months ago:
    sounds cool .
    I hope for many size. Will it colorable?

    Bananite

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DomiTibingen avatar
Member Joined 4 years ago
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Details

Progress
10%
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Posts
4
Views
450
Downloads
0
Date Added
4 months ago
Nov 23 2016 @ 9:01pm UTC
Date Modified
4 months ago
Nov 23 2016 @ 11:18pm UTC
Date Updated
4 months ago
Nov 24 2016 @ 7:53pm UTC

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