Counter-Strike 1.6 Icon CS1.6 WiP

CSGO Weapon Plugins

Hey Bro: We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending hellmonja points.
  • Post: Give hellmonja your thoughts on this WiP.
  • Flag: Alert moderators and warn members of a problem with this WiP.
  • Watch: Get notified when this WiP is updated.
Mascot

Resistance is futile...

Sign up

Already a Bananite? Login

Updates

Negev Release Date
  • Weekends...
hellmonja avatar
hellmonja avatar X
CS:GO Ports Flag Affiliation: CS:GO Ports
Member Joined 2 years ago
909 points Ranked 4922nd
26 medals 5 rare
  • Received thanks 50 times Medal icon
  • Returned 1000 times Medal icon
  • Thanked 50 submitters Medal icon
  • 10 submissions featured Medal icon
  • Reached 50 subscribers Medal icon
  • One month a member Medal icon
hellmonja avatar
hellmonja
CS:GO Ports Flag
CS:GO Ports
Added 4 days ago
M4A4 on Alpha
  • Work started on the M4A4
hellmonja avatar
hellmonja avatar X
CS:GO Ports Flag Affiliation: CS:GO Ports
Member Joined 2 years ago
909 points Ranked 4922nd
26 medals 5 rare
  • Received thanks 50 times Medal icon
  • Returned 1000 times Medal icon
  • Thanked 50 submitters Medal icon
  • 10 submissions featured Medal icon
  • Reached 50 subscribers Medal icon
  • One month a member Medal icon
hellmonja avatar
hellmonja
CS:GO Ports Flag
CS:GO Ports
Added 7 days ago

A journal to keep me motivated.

FINISHED WORKS:



UPDATE - 20 MAR 2017

The Negev is set to release in the weekends. It's been dragged too long than it should be. I got caught up writing the M4 and had put the Negev
aside...

M4A4 ON BETA - 17 MAR 2017

I've started doing the M4A4 while the Negev is in closed beta. This could easily be just a simple substitution of values but I thought of something that will make the M4A4 plugin unique and still stay true to CSGO. I'll reveal it once I've solved how to do it.

In other news, I got delayed because of a broken PC and a hectic work week. PC is fixed now so all's well and whatnot.

The Negev maybe the last weapon to go through closed beta. After that I may release plugins without going through that process to speed things up. Since the plugin is already in a stable version I opted to skip the closed beta...

NEGEV CLOSED BETA - 13 MAR 2017

It's going down...

UPDATE - 13 MAR 2017

It took some time but the CSWS code has now been updated. The Bizon has been updated with it and you can take a look at the source code from there. The details of the update can be seen there as well, and there's a ton of it.

Will now be focusing on the Negev and moving it to closed beta, probably tomorrow. Things hopefully will run smoothly from here on now that the code is stable and is in a certain level of optimization.

It's a crazy-- what, 1 or 2 weeks? I'm gonna hit the bed early for a change...

UPDATE - 11 MAR 2017

I switched from using CurWeapon to Ham_ItemDeploy when replacing the weapon model to-- you guessed it, for optimization purpose and great justice... and what not. Then I spent all my week nights fixing the bugs that came with it. Basically Ham_ItemDeploy was new to me and went about it like a headless chicken so it took a while.

Other than that I converted some functions to 'private' ones, and generally went about fixing the logic of the code. Apparently there were some redundant stuff and things that didn't make much sense so I fixed/removed them.

My thread at Allied Modders isn't looking so great, having lost all interest whatsoever. So I can't really judge if the code is already as optimized as it can be but sooner or later I have to move on. I just need some time to make a thorough test then I'll update the Bizon and move the Negev to close beta...

UPDATE - 7 MAR 2017

I'm going to take it easy for a while and focus on real-life stuff (family & work). That doesn't mean I'll stop developing the code. I'm just not gonna push the Negev release as hard as I did the Bizon-- yet.

Having said that only minor optimizations are made. Improved how the death message works, optimized FwdAddItem function, and renamed some variables for uniformity... Boring stuff.

The Negev is doing fine, having been coded in CSWS1 (the Bizon's code) which is pretty stable at this point and had tested potential conflicts with the Bizon itself. Results had been favorable; no conflicts so far.

I've been focusing lately on fixing the Death & Money conflict which is proving to be real pain. If I could get the CSWS1 and Death & Money to communicate with each other it almost certainly solve everything...

GOODBYE fakemeta_util - 4 MAR 2017

Got rid of fakemeta_util thanks to edon1337. Hopefully help continues to come in the thread. Also started preparing Kokorov's sprites for the Negev since I can't do pretty much anything to it while the code is being optimized.

I'm also thinking if I should include the M4A4. I mean it's basically just an M4A1 without a silencer. What do you guys think?...

UPDATE - 4 MAR 2017

Made a thread in Allied Modders' Scripting Help section a few hours ago. It's not looking very good, there's already 25 people who viewed it and still no replies. I'll wait until tomorrow to bump it up. It's a long script so they might just need some time to go through it...

NEGEV ALPHA - 2 MAR 2017

I've started worked on the Negev, it's currently on alpha. So far early testing is smooth with some minor hiccups, like not being able to set ammo clip to 150 so I settled for 125. More on that in later updates. I've also decided to ask help at Allied Modders with the Bizon code (CSWS1), so the Negev might take a while. It's kind of intimidating going back there but it's for the best. I need to remove the fakemeta_util. It's a general rule that you're not supposed to use fakemeta_util unless badly needed. But most of the syntax uses that module so I'll need some help, along with general optimization stuff. Good luck to me!...

Archives:

Bizon Updates

Comments

  • CS PRO avatar
    CS PRO avatar Catch Me L8r
    CS:GO Ports Flag Affiliation: CS:GO Ports
    Member Joined 3 years ago
    4,465 points Ranked 998th
    31 medals 2 legendary 5 rare
    • Submitted 100 Skins Medal icon
    • 30 submissions featured Medal icon
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Reached 50 subscribers Medal icon
    • Received thanks 50 times Medal icon
    CS PRO avatar
    CS PRO
    CS:GO Ports Flag
    CS:GO Ports
    Report post
    7 days ago:
    I'll test the Negev now .. Finally got the time to do so!
    • Thanks x 1
    • You rock x 1
    Moderator of HL1/CS:CZ avatar
    Mantra
    Moderator of HL1/CS:CZ
  • Rj. avatar
    Rj. Dreamin'
    Member Joined 9 months ago
    23 points Ranked 6921st
    34 medals 4 legendary 8 rare
    • Submitted 15 Tools Medal icon
    • Submitted 50 Gamefiles Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
    • Thanked 500 submitters Medal icon
    • 2nd Place - Game Poetry Contest Medal icon
    • Submitted 5 Tools Medal icon
    Report post
    12 days ago:
    This isn't the worthy place to talk so.. well, could you check this thread? By the way, I'm just a 1 year member in allied modds, actually.
    (❍ᴥ❍ʋ)
  • hellmonja avatar
    hellmonja avatar X
    CS:GO Ports Flag Affiliation: CS:GO Ports
    Member Joined 2 years ago
    909 points Ranked 4922nd
    26 medals 5 rare
    • Received thanks 50 times Medal icon
    • Returned 1000 times Medal icon
    • Thanked 50 submitters Medal icon
    • 10 submissions featured Medal icon
    • Reached 50 subscribers Medal icon
    • One month a member Medal icon
    hellmonja avatar
    hellmonja
    CS:GO Ports Flag
    CS:GO Ports
    Report post
    12 days ago:
    Posted by Rj.

    Well either way, you didn't really know about some of the codes/plugin optimizations? A senior amxx coder should know all about that.
    Nah, just "Senior Member". I'm more of a intermediate coder, maybe even a nooby. I'm a slow learner. Allied Modders is a pretty intimidating site for me and I only go there when I need something. I don't often check out threads to learn the deeper stuff which is hampering much of my learning. I think you can call me lazy at that.

    12:30 am. Not so early for bed but it beats 3 or 4 am...
    hellmonja avatar
    Mantra
    hellmonja
  • Rj. avatar
    Rj. Dreamin'
    Member Joined 9 months ago
    23 points Ranked 6921st
    34 medals 4 legendary 8 rare
    • Submitted 15 Tools Medal icon
    • Submitted 50 Gamefiles Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
    • Thanked 500 submitters Medal icon
    • 2nd Place - Game Poetry Contest Medal icon
    • Submitted 5 Tools Medal icon
    Report post
    12 days ago:
    "'" was just an stress.

    After a half month-- staying in alliedmodders and amxmodxorg, I have to learn something about Half-Life engine modding, a much.

    Well either way, you didn't really know about some of the codes/plugin optimizations? A senior amxx coder should know all about that.
    • Thanks x 1
    • Informative x 1
    • Sorry x 1
    (❍ᴥ❍ʋ)
  • hellmonja avatar
    hellmonja avatar X
    CS:GO Ports Flag Affiliation: CS:GO Ports
    Member Joined 2 years ago
    909 points Ranked 4922nd
    26 medals 5 rare
    • Received thanks 50 times Medal icon
    • Returned 1000 times Medal icon
    • Thanked 50 submitters Medal icon
    • 10 submissions featured Medal icon
    • Reached 50 subscribers Medal icon
    • One month a member Medal icon
    hellmonja avatar
    hellmonja
    CS:GO Ports Flag
    CS:GO Ports
    Report post
    12 days ago:
    Posted by Rj.

    you really 'did' some optimizations. <3
    I'm not really sure how to feel that you put did in apostrophes (')

    On one hand, thanks. I really tried and worked hard on that plugin to the best of my abilities.

    On the other hand, yes it may not be as optimized as it should be, lacking feedback from experts-- like those on Allied Modders...
    =/
    hellmonja avatar
    Mantra
    hellmonja
  • Rj. avatar
    Rj. Dreamin'
    Member Joined 9 months ago
    23 points Ranked 6921st
    34 medals 4 legendary 8 rare
    • Submitted 15 Tools Medal icon
    • Submitted 50 Gamefiles Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2016 Medal icon
    • Thanked 500 submitters Medal icon
    • 2nd Place - Game Poetry Contest Medal icon
    • Submitted 5 Tools Medal icon
    Report post
    12 days ago:
    Nice WiP, you really 'did' some optimizations. <3
    (❍ᴥ❍ʋ)
  • CbAqvq 191 avatar
    CbAqvq 191 Offline
    Member Joined 2 years ago
    1,257 points Ranked 3606th
    7 medals 1 rare
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • Thanked 5 submitters Medal icon
    • 1 year a member Medal icon
    • Returned 100 times Medal icon
    Report post
    19 days ago:
    Posted by hellmonja


    I'd also like to fix that. Have the molotov ignite when it touches walls or floor...

    Can you at least bounce once? Since we can throw to more tactical sectors.

    And that the incendiary only explodes on contact with the floor.
    Español, y google translate
  • CS PRO avatar
    CS PRO avatar Catch Me L8r
    CS:GO Ports Flag Affiliation: CS:GO Ports
    Member Joined 3 years ago
    4,465 points Ranked 998th
    31 medals 2 legendary 5 rare
    • Submitted 100 Skins Medal icon
    • 30 submissions featured Medal icon
    • Returned 1000 times Medal icon
    • 10 submissions featured Medal icon
    • Reached 50 subscribers Medal icon
    • Received thanks 50 times Medal icon
    CS PRO avatar
    CS PRO
    CS:GO Ports Flag
    CS:GO Ports
    Report post
    20 days ago:
    Do the A4 .. You can look at stats of both A1-S and A4 and You'll see differences, like the spray pattern, recoil,damage, and ranges ..

    Check out this video by 3kliksphilip

    • Agree x 1
    • Informative x 1
    Moderator of HL1/CS:CZ avatar
    Mantra
    Moderator of HL1/CS:CZ
  • hellmonja avatar
    hellmonja avatar X
    CS:GO Ports Flag Affiliation: CS:GO Ports
    Member Joined 2 years ago
    909 points Ranked 4922nd
    26 medals 5 rare
    • Received thanks 50 times Medal icon
    • Returned 1000 times Medal icon
    • Thanked 50 submitters Medal icon
    • 10 submissions featured Medal icon
    • Reached 50 subscribers Medal icon
    • One month a member Medal icon
    hellmonja avatar
    hellmonja
    CS:GO Ports Flag
    CS:GO Ports
    Report post
    20 days ago:

    I'd also like to fix that. Have the molotov ignite when it touches walls or floor...
    • Agree x 2
    • Interesting x 2
    hellmonja avatar
    Mantra
    hellmonja
  • =NIGHT-WOLF= avatar
    =NIGHT-WOLF= avatar Offline
    CS:GO Ports Flag Affiliation: CS:GO Ports
    Member Joined 3 years ago
    636 points Ranked 6660th
    9 medals 1 rare
    • Returned 1000 times Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • Became a Studio Leader Medal icon
    • 1 year a member Medal icon
    • Reached 1,000 Points Medal icon
    =NIGHT-WOLF= avatar
    =NIGHT-WOLF=
    CS:GO Ports Flag
    CS:GO Ports
    Report post
    20 days ago:
    Posted by I-Iell

    Yes but they will be in one plugin only, like Arm Switcher it just detects which team is using it and switches it to either the molotov or the incendiary...
    Well there pretty much the same(except for damage and price)

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Studio

Submitter

hellmonja avatar
hellmonja avatar X
CS:GO Ports Flag Affiliation: CS:GO Ports
Member Joined 2 years ago
909 points Ranked 4922nd
26 medals 5 rare
  • Received thanks 50 times Medal icon
  • Returned 1000 times Medal icon
  • Thanked 50 submitters Medal icon
  • 10 submissions featured Medal icon
  • Reached 50 subscribers Medal icon
  • One month a member Medal icon

hellmonja avatar
hellmonja
CS:GO Ports Flag
CS:GO Ports
Send a Private Message to the submitter

Category

Details

Attributes

Stats

Posts
52
Views
8,803
Downloads
41
Date Added
8 months ago
Aug 6 2016 @ 4:02pm UTC
Date Modified
2 days ago
Mar 22 2017 @ 12:19am UTC
Date Updated
4 days ago
Mar 20 2017 @ 2:15pm UTC

More WiPs from hellmonja

WiPs by hellmonja

More from CS:GO Ports

WiPs by CS:GO Ports