AEK 919K texturing [Done ?]

Have to do this all over again.because the previous one is not managed well.

  • rendered in marmoset :o.

*removed this line.

  • painted static lighting...

  • normal mapped

  • tested in game lighting.

so tell me.am i done or this is gonna need some more work ?

Comments

  • ReapFreak's Levels
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    Posted 8 months ago

    Posted by Pingypoker

    No, you aren't done. This just looks like a base to me.

    Add some scratches on the edges and some smudges here and there.

    that what i was thinking too ^^!

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    Posted 8 months ago

    No, you aren't done. This just looks like a base to me.

    Add some scratches on the edges and some smudges here and there.

    • Agree x 1
    gamebanana.com/ideas/473
  • ReapFreak's Levels
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    Posted 8 months ago

    Posted by Teh Snake

    You did alright on this one ! Now try another weapon and use what u've learned to achieve better results

    Yes master i will .__.

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    Posted 8 months ago

    You did alright on this one ! Now try another weapon and use what u've learned to achieve better results

    • Thanks x 1
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  • Crash's Levels
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    Posted 8 months ago

    This has potential imo. I'm not sure if you're planing to paint lightning (I'd recommend it, since its just a lowpoly), or if you're going to use current gen texturing techniques; Either way, you need to improve the material definition. Right now, everything looks the same. Try and make the materials differ from each other.

    Heres what I find a decent reffie for you to use - http://spetsnaz.su/inspiration/images/weapons/SMG/AEK-919K/1221075089_o.jpg

    Also, the barrel shouldn't be light gray like you have it there.

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    • Thanks x 1
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    Posted 8 months ago

    Posted by Shadow Assassin

    Needs some shaders my friend.

    Let him do the base first. You see - it's still 20% progress. Shaders are last thing to do.

    Or not, you don't know, maybe he's going for static textures, not dynamic.

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  • Kosai106's Levels
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    Posted 8 months ago

    Posted by Teh Snake

    Dont you think that this bright background distracts your eye ?

    At least he didn't use a completely black background.

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    Posted 8 months ago

    Posted by Rafael De Jongh

    NO I like this old school style of posting wips no shaders and all that shit!

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  • ReapFreak's Levels
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    Posted 8 months ago

    Posted by Rafael De Jongh

    The base looks quite plain, and if it's only the base you've made try uploading it separately so we can see how it looks like, judging from the render it really lacks decent base details and material definition!

    like this ?

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    Posted 8 months ago

    The base looks quite plain, and if it's only the base you've made try uploading it separately so we can see how it looks like, judging from the render it really lacks decent base details and material definition!

    Needs some shaders my friend.

    NO I like this old school style of posting wips no shaders and all that shit!

    • Agree x 2
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Additional Info

Genre
3D Art & Rendering, Texturing
Progress
50%
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Public

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Post Count
22
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3,743
Date Added
8 months ago
Date Modified
8 months ago