Hit the Road

Jackhammer Animations

Took about 7 billion tries to get the thumb in a position that looked presentable. Will probably end up changing it. Also this is Dav0r's model. I couldn't decompile Soldier's model from Millenia's release, so I'll probably get someone to model swap it if I ever finish these.

Comments

  • iNfy's Levels
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    Posted 8 months ago

    Posted by CapnJack

    I dunno I tried exporting them with Max 8 as well and they were even more jacked up. Not sure why but I figured out what went wrong at least on my end. For some reason the exporters were placing the weapon bones/pivots in the wrong spot, funny that it doesn't do it on your end though.

    Hit the road Jack
    Doncha come back no more, no more, no moOoore,
    Hit the road Jack,
    Doncha come back no more.

    Man, guy called Jack, Jackhammer, Hit the road.. It's all falling into place.

    User Title
    Pixel 'Art' Is not real Art.
  • BledoKen's Levels
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    Posted 8 months ago

    hey mate!

    please finish it, for 3 years I've been waiting for a new animation to come, as this shotgun is my favorite shotgun in real life, I can serve you in model swap the newest model :)

    Metal Modder
  • CapnJack's Levels
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    Posted 8 months ago

    I dunno I tried exporting them with Max 8 as well and they were even more jacked up. Not sure why but I figured out what went wrong at least on my end. For some reason the exporters were placing the weapon bones/pivots in the wrong spot, funny that it doesn't do it on your end though.

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    Crankcase Blues
  • ManTuna's Levels
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    Posted 8 months ago

    Posted by CapnJack

    Cool shiz man. I think I spy missing smoothing groups at the holes along the rear of the receiver. Beeteedubs I applied a band-aid to those FAL animations you released and I'm compiling them/building a release now. If you want I can pass the fixed SMDs onto you after I release it. You could include them in your sub in the models section.

    yeah. Like I was saying I will get someone to switch these anims over to Solder11 and Millenia's Jackhammer once these are done. I couldn't decompile their release. And sure, if you like. I meant to post on there, but I actually compiled them with no problems, so it may have been a conflict with max 8 files and the max 9 exporter or something. But no worries. You can release the FAL if you like, but I'm not sure if the anims work online so they may need the fadein fadeout command for the reload.

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    I make shit move
  • CapnJack's Levels
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    Posted 8 months ago

    Cool shiz man. I think I spy missing smoothing groups at the holes along the rear of the receiver. Beeteedubs I applied a band-aid to those FAL animations you released and I'm compiling them/building a release now. If you want I can pass the fixed SMDs onto you after I release it. You could include them in your sub in the models section.

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    Crankcase Blues
  • TaKTiKiLL's Levels
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    Posted 8 months ago

    Hand Position looks great ManTuna. Can't wait to see the animations. Funny because I am eating a Tuna sandwich as I am typing this. :P I sub'ed :)

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    Proud Class III Firearms Owner

Credits

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Additional Info

Genre
3D Animation
Progress
10%
Access
Public

Stats

Post Count
6
ViewCount
3,941
Date Added
8 months ago
Date Modified
8 months ago