This is a very early stage of the texture's I've just received the model from Shiro Itami and just applied some base texture's and laid down the grip duct tape.
Lot's of things will change but this is the first steps of this Contest Entree!
Update: Experimenting with rust and damage, maybe going overkill on this a bit but will decide this when I've got an in-game compile!
Update: Somewhat done with this, just need an in-game compile to see how the shaders all work together!
A 3D Example of the model+texture: http://p3d.in/kcvTQ
Update: Finalizing the last steps of this gun, hopefully to get a in-game compile soon!
Update: With some help from Brains Collector, I've managed to make a decent Vray Render.