Baseball Bat

boobies

Well, I've recently gotten into modeling. I think this is a good place to start.

After I finish modeling it, I'm going to UV map it, texture it, animate it, and hopefully get it compiled into CS:S.

I want you guys to tell me what I should do to improve the model so I can UV map it.

Current Polycount: 3,303

Oh yeah, here is some higher quality renders: 1 2 3

Update 4:

Lowered polycount to 3,303

Update 3:

Added wireframe screenshots. I don't know how to render something in wireframe, so this will have to do. 1 2

Update 2:

Shortened it a bit.

Update 1:

Optimized it a bit, brought the polycount down to 4,003. I'll add some wireframe screenshots in a bit.

Comments

  • xlvxro's Levels
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    Username
    xlvxro
    Posted 9 months ago

    good job

    • Thanks x 1
    User Title
    ...A Dose Of Metal You Need...
  • Hydraslaught's Levels
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    Posted 9 months ago

    peanut butter jelly.

    • wtf x 1
    • Funny x 1
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    I do absolutely nothing...

Credits

Submitter
Pingypoker's Levels
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Username
Pingypoker

Additional Info

Genre
3D Animation, Compiling, Modelling, Other/Misc, Texturing, UV Mapping
Progress
30%
Access
Public

Stats

Post Count
2
ViewCount
1,164
Date Added
9 months ago
Date Modified
9 months ago