detailed mbus sight. there should be something changed in back sight but it won't be visible in game so why waste polys huh :) kidding, to lazy to model it
I was messing up a bit with mentalray render angine and I'm thinking about changing used vray at these nice engine. It gives very nice touch for plain materials but just imagine how models can look alike textured...
Update: Today I baked normals, yummy. low poly still may have to much polys but meh, who cares about 100polys more or less ?
polys 5k verts 2,8k , could be dropped to 4,5 - 4,2k polys if I would delete non visible parts
It's 1:20 a.m. here so Jeez, sleepy time ! I need to wake up at 6am tomorrow