Character Normals Rework

Remade the painted normals, replacing with a decent baked one, I've been trying the zbrush.

So what do you think? in some spots like on the pants I like better the old ones...

I also have been failing at compiling this w/o consistency errors, I know there is a trick to compile it, still have to find out what is it, if anyone can compile it or even point me a tutorial, that'd be awesome.

Comments

  • Pro3z's Levels
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    Posted 10 months ago

    Posted by Blaze The Cat

    Look Like Is Cry Of Fear The Simon!

    He's older than Simon O.o

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    Back to GldSrc.
  • Blaze The Cat's Levels
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    Posted 10 months ago

    Look Like Is Cry Of Fear The Simon!

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    You May Never Find Your Way!
  • kalafina's Levels
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    Posted 11 months ago

    i cant wait to use this characters in cs1.6 !!!

    Bananite
  • Digital Assassin's Levels
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    Posted 11 months ago

    Yeah the deafult pants are better but everything else is great. Good job.

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    Never stop learning things!
  • Pro3z's Levels
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    Posted 11 months ago

    make this for L4D 2

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  • HazarD.'s Levels
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    HazarD.
    Posted 11 months ago

    Uh...the normals now look more detailed..I like the folds on the uniform and all..The lips are kind of flat..

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    Source/GoldSrc Reviewer.
  • CitizenJim's Levels
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    Posted 11 months ago

    This is pretty nice. The lips and some wrinkles do need fine-tuning, though.

    [Nothing of interest]
  • ProfZ77's Levels
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    Posted 11 months ago

    the model like a Hunter In Left 4 Dead Nice Work :D

    I'M Indonesian
  • Teh Snake's Levels
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    Teh Snake
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    Posted 11 months ago

    Wrinkles dont look authetic enough. Lips could use more polies. Overall is pretty much fine

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Credits

Submitter
Corvalho's Levels
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Corvalho
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Studio
KOPASSUS Incorporated

Additional Info

Genre
Modelling, Texturing
Progress
80%
Access
Public

Stats

Post Count
9
ViewCount
1,386
Date Added
11 months ago
Date Modified
11 months ago