colt 1911 reload

for my new mod project

uhm...there is a preview here, it's too damn short (still a wip, i'll update more with more length and good quality vid)

as i said, hare is a high quality vid with more length and effect

and here is reload anim with empty mag.

Comments

  • Yams's Levels
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    Posted 11 months ago

    Anime is fucking gay and it all looks the same.

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    'Wasn't that guy banned?'
  • x_lolita's Levels
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    Posted 11 months ago

    Posted by kami7k

    1st 2 vids background was ok but 3rd...-_-

    u mad bro? :D

    i have full album of this background pic, it was made by Inoue Junya

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    Bananite
  • Skydash's Levels
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    Posted 11 months ago

    1st 2 vids background was ok but 3rd...-_-

    Keyboard is broken...againn :(
  • x_lolita's Levels
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    Posted 11 months ago

    Posted by CaptainRev

    what rig is this?

    it's my own rig, i've made it by myself, and now i'm testing it

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    Posted 11 months ago

    what rig is this?

    I make stuff move
  • Price.'s Levels
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    Posted 11 months ago

    Posted by IIopn

    A nice interesting concept here...

    Well, the whole movement seemed kinda bland, well this is just my style of animation but, I like to give a seen force happening whenever he does something (magout, magin, etc). By kinda give it a snap (a quick movement of at least 2-3 frames), and then it kinda moves back to it's original position (the position before the force happened) in smooth movement...

    Well, it's just kinda my own style of animating

    But here's one thing: The movement of the whole gun when going back to the idle position is too jigglely and there's too many unnedded rotational movement, Reduce the Vertical rotation of the gun.

    Looks like I did mine wrong ._.

    wtfjapanseriously.
  • x_lolita's Levels
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    Posted 11 months ago

    Posted by IIopn

    A nice interesting concept here...

    Well, the whole movement seemed kinda bland, well this is just my style of animation but, I like to give a seen force happening whenever he does something (magout, magin, etc). By kinda give it a snap (a quick movement of at least 2-3 frames), and then it kinda moves back to it's original position (the position before the force happened) in smooth movement...

    Well, it's just kinda my own style of animating

    But here's one thing: The movement of the whole gun when going back to the idle position is too jigglely and there's too many unnedded rotational movement, Reduce the Vertical rotation of the gun.

    yeah, it maybe similar to your style but trust me i never copy yours. Now i'm going to make another reload (with empty mag) then i will update soon. Anyway thanks for posting.

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  • IIopn's Levels
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    Posted 11 months ago

    A nice interesting concept here...

    Well, the whole movement seemed kinda bland, well this is just my style of animation but, I like to give a seen force happening whenever he does something (magout, magin, etc). By kinda give it a snap (a quick movement of at least 2-3 frames), and then it kinda moves back to it's original position (the position before the force happened) in smooth movement...

    Well, it's just kinda my own style of animating

    But here's one thing: The movement of the whole gun when going back to the idle position is too jigglely and there's too many unnedded rotational movement, Reduce the Vertical rotation of the gun.

    User Title
    All lives end one day

Credits

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x_lolita

Additional Info

Genre
3D Animation
Progress
60%
Access
Public

Stats

Post Count
8
ViewCount
1,249
Date Added
11 months ago
Date Modified
11 months ago