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de_ final source

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Progress Report

Completed

This will most likely be my last map for source, I am trying to get ready for cs:go.

7/6/2012 - MAP COMPLETE: http://gamebanana.com/css/maps/167093
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Please Subscribe!
=================

This is a Counter-Strike: Source map. This will most likely be my last map release for source, I am trying to get ready for cs:go.

Subscribe for future CS:GO Maps!
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Basics:
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I am about half way done and somewhere around 15 hours into this map so far. I have been taking time-lapse screenshots every 10 seconds, most of the time, leaving me with a couple thousand images so far. When the project is complete I will make a time-lapse video for fun. Like I said, I managed to capture most of my work, but not all of it on time-lapse.

I started with the idea to make a dust themed map that has many familiar core elements. For example, a mosque in the center of town, a surrounding temple complex, a junkyard outside town, a resistance safe-house, drab desert alleyways/ streets in a clustered city, a small market place/ town square.
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Plan:
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### T Spawn (Oppressive Totalitarian Government) – Junkyard

CT Spawn (Revolutionaries) – Outside Mosque/ market area

Bombsite A – Inside Mosque, Revolution HQ, technical equipment and computer setup inside

Bombsite B – Revolution Safe-houses, Outside (and atop), city alley/street scene

Status:
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### So far I have mostly completed the junkyard, the mosque, and the surrounding temple complex.

I am going to continue finishing out the surroundings on the other side of the exterior of the mosque. I will add the market/ town square area here in front of the mosque.

After that I still have to make a fun layout for Bombsite B. The houses that will be used for the streets/ urban scene there are already completed, but still need to be textured.

Thank you for checking out my Work in Progress, I hope it will be 100% complete within two weeks.

Update 5/21/2012:
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I have come up with a fun layout for bombsite B and attached the section to the rest of the map more or less. It needs to be surrounded with houses/walls to close off the area. All the houses still need to be textured as well.

I added 5 more screen shots, all dev shots from hammer showing some more layout progress; enjoy!

Please Subscribe!
=================

Posts

  • 5y
    sg1221 avatar
    sg1221 Offline
    Member Joined 6y
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    > **Posted by mat.duf**

    > I think sg wanted to say that csgo and css engine are really close and you may be able to release your maps (at least the first ones) for css and csgo. And about this I think you should try to convert your css maps to csgo but I have no right to tell you what to do, it is your own choice.
    >
    >
    > Anyway this wip shows a nice looking map.

    I didn't mean that. I meant that the mapping tools are the same and that CSGO still runs on source, so he will still make maps for the SOURCE ENGINE if he maps for GO.
    FUCKING LAVA! avatar
    Mantra
    FUCKING LAVA!
  • 5y
    mat.duf avatar
    mat.duf Offline
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    Report post
    I think sg wanted to say that csgo and css engine are really close and you may be able to release your maps (at least the first ones) for css and csgo. And about this I think you should try to convert your css maps to csgo but I have no right to tell you what to do, it is your own choice.

    Anyway this wip shows a nice looking map.
    Sleeper
  • 5y
    Bobpoblo avatar
    Bobpoblo Offline
    Member Joined 8y
    3,897 points Ranked 1155th
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    > **Posted by Matr!X7689**

    > MOTHER OF GOD, EPIC MAP !!! <3
    > I will rate it 1000 out of 10 ;)

    Haha thank you!

    > **Posted by sg1221**

    > ''This will most likely be my last map release for the source engine''
    >
    > Wait, so how do you plan to map for go on an engine apart from source? Is go compatible with Unity or something?
    > I think you are a little bit mistaken about go :(
    > I'm already mapping for it. WITH SOURCE.
    >
    > What I'm trying to say is, GO is still on source :S

    Thanks for the clarification, last map for cs:s that is. Thanks =)
    Life Is Good
  • 5y
    sg1221 avatar
    sg1221 Offline
    Member Joined 6y
    536 points Ranked 7823rd
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    ''This will most likely be my last map release for the source engine''

    Wait, so how do you plan to map for go on an engine apart from source? Is go compatible with Unity or something?
    I think you are a little bit mistaken about go :(
    I'm already mapping for it. WITH SOURCE.

    What I'm trying to say is, GO is still on source :S
    FUCKING LAVA! avatar
    Mantra
    FUCKING LAVA!
  • 5y
    Matr!X7689 avatar
    Matr!X7689 Offline
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    Report post
    MOTHER OF GOD, EPIC MAP !!! <3
    I will rate it 1000 out of 10 ;)
    #MEOW! avatar
    Mantra
    #MEOW!

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Details

Development State
In Development
Completion
100%
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Attributes

Genre
Mapping

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Date Added
5y
Date Modified
5y

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