Starting details on rooms, some basic ent work on the doors and the barebones objectives set-up. Still need to finish two major rooms/areas in this landing zone and then I'll probably leave the final polish till the end and just move onto the elevator instance I need to construct.
Last SS shows some of the basic stuff I need to fix tomorrow.
I want to become more familiar with the model/texture set available before putting final polish on any major area really. Still finding nifty things each day that I could use.