The Battle of LIL SLUGGER!

Hopefully if I keep working on this I'll be able to make this into some simple map. Please post in the comments of what gamemode for TF2 you think it should be. My thoughts are of a simple chase to the end of a map, however I might end up making it into some CP styled map.

Also yes, I cannot get enough Meat Boy.

  • Update-3/31: UV mapped and rigged
  • Update-4/1-2: Textured (and finalized?)
  • Update-4/4: Animated and ready to be imported into Source. Map designing begins!

Comments

  • Rockeiro's Levels
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    Rockeiro
    Posted 1 year ago

    This is genius

    User Title
    Hey look its a sig!
  • Syncing's Levels
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    Posted 1 year ago

    Holy shit that looks awesome. I really hope you have a good idea to put this model into a map.

  • FissionMetroid101's Levels
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    Posted 1 year ago

    Posted by Kosai106

    Thumbs up for Super Meat Boy!
    Yet I doubt you will be able to release this here, as some of the artwork is clearly from the actual game.

    Thank you, and I think I should be able to release it. There was a Super Meat Boy map for TF2 that was released a while ago that didn't have any trouble on this site, and it included in the files many textures ripped straight from the game. I only used a few files including the monocle, sawblade, "LiL SLUGGER!" text, and chainsaw tooth.

    Bite me.
  • Kosai106's Levels
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    Kosai106
    Skinning/Modelling Expert
    Posted 1 year ago

    Thumbs up for Super Meat Boy!
    Yet I doubt you will be able to release this here, as some of the artwork is clearly from the actual game.

    User Title
    SEMPER PRIMUS - ALTID FØRST
  • jalcober's Levels
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    Posted 1 year ago

    oh fuck yes

    Time for an update
  • Hawkshadow741's Levels
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    Posted 1 year ago

    In Soviet Russia, Sawblades run into you?

    Furry
  • HaZZaRDouZ's Levels
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    Posted 1 year ago

    Looks awesome. Can't wait.

    User Title
    HahZehEuroPhotosynthesis

Credits

Submitter
FissionMetroid101's Levels
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FissionMetroid101

Additional Info

Genre
3D Animation, Compiling, Mapping, Modelling, Texturing
Progress
50%
Access
Public

Stats

Post Count
7
ViewCount
1,774
Date Added
1 year ago
Date Modified
1 year ago