Made UVs and baked AO+normals for my CZ 75 model.
Im hungry for that cake u bake xD
He means how you have packed your UVs, you should try to utilize the space more to have as little black as possible, and allowing for beter res textures.
Posted by Syncing
Posted by arby26
Posted by Syncing
Holy shit dude don't be me, improve the UV!
The spacing?
amongst other things, yes
What are these things?
Posted by arby26
Posted by Syncing
Holy shit dude don't be me, improve the UV!
The spacing?
amongst other things, yes
Posted by Syncing
Holy shit dude don't be me, improve the UV!
The spacing?
Posted by Mr.Rifleman
Object space normals? Or that just UV's on the second screen?
Yeah, I use object/world normals with no padding instead of wires. I also like to edge-detect filter them and get the edges really fast (and multiply AO x5 or so to find the "inner" vs "outer"-facing hard edges)
Holy shit dude don't be me, improve the UV!
Object space normals? Or that just UV's on the second screen?
Counter-Strike 2D
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