CZ75 bake

Made UVs and baked AO+normals for my CZ 75 model.

Comments

  • oleander's Levels
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    Posted 1 year ago

    Im hungry for that cake u bake xD

    die or die ?
  • jason9jason's Levels
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    Posted 1 year ago

    He means how you have packed your UVs, you should try to utilize the space more to have as little black as possible, and allowing for beter res textures.

    User Title
    Wheres your head at?
  • arby26's Levels
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    Posted 1 year ago

    Posted by Syncing

    Posted by arby26

    Posted by Syncing

    Holy shit dude don't be me, improve the UV!

    The spacing?

    amongst other things, yes

    What are these things?

  • Syncing's Levels
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    Posted 1 year ago

    Posted by arby26

    Posted by Syncing

    Holy shit dude don't be me, improve the UV!

    The spacing?

    amongst other things, yes

    • wtf x 1
    • Helpful x 1
  • arby26's Levels
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    Posted 1 year ago

    Posted by Syncing

    Holy shit dude don't be me, improve the UV!

    The spacing?

    Posted by Mr.Rifleman

    Object space normals? Or that just UV's on the second screen?

    Yeah, I use object/world normals with no padding instead of wires. I also like to edge-detect filter them and get the edges really fast (and multiply AO x5 or so to find the "inner" vs "outer"-facing hard edges)

  • Syncing's Levels
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    Posted 1 year ago

    Holy shit dude don't be me, improve the UV!

  • Mr.Rifleman's Levels
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    Posted 1 year ago

    Object space normals? Or that just UV's on the second screen?

    Soviet weapons fan

Credits

Submitter
arby26's Levels
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arby26

Additional Info

Genre
3D Art & Rendering, Modelling, UV Mapping
Progress
40%
Access
Public

Stats

Post Count
7
ViewCount
874
Date Added
1 year ago
Date Modified
1 year ago