M4A1

it's a high-poly, i think i'll release this as CSS releases since the GoldSource engine games won't handle this weapon in good fps. but just in case, i'll keep trying to compile it for GoldSource if there's no CSS compiler want to compile it.

No, man. I'm not a lunatic that glue those attachments without target. I'll recolor the texture to match it as good as i can. however, it's just a photo. i can change it whenever i want.

Now i need :

  • Match animation that would fit the AFG. (Maybe a hand rigger will be helpful)

  • Improvements

  • Polite and respectful comments (that one is awesomely important. don't post anything if you just wanna to troll without any suggestions. I welcome critics, not trolls.)

P.S = Ignore teh smoothing errors. i know it and i'll fix it later.

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Comments

  • RedDragonTears's Levels
    • P1: Beggar
      Points: 161
    • A4: Graduate
      Account Age: 2 years
    2 years ago:

    If you compile to css, can you use braincollector anims or imbrokeru? that would be good :D

    User Title
    Always Beside You
  • AgenBlaze's Levels
    • P2: Drudge
      Points: 2,976
    • A5: Veteran
      Account Age: 5 years
    2 years ago:

    Would be goood to see this compiled for CS:S Oh,can you make sight variation? :D

  • $horty's Levels
    • P1: Beggar
      Points: 300
    • E1: Helper
      EF: 1
    • A4: Graduate
      Account Age: 4 years
    3 years ago:

    Posted by Constellatio

    Posted by $horty Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

    Roger that, man. I'll do things u've mentioned. Thank 4 your feedback!

    Anytime. That is a very nice weapon you have in the works and has a lot of potential.

  • Mr.Rifleman's Levels
    • P3: Peasant
      Points: 8,127
    • E1: Helper
      EF: 6
    • A5: Veteran
      Account Age: 5 years
    3 years ago:

    You need to scale up the stock, i guess. It's way too small , if you ask me.

    But anyway, nice hack you got there.

    We'll Take Action from Now On
  • Constellatio's Levels
    • P2: Drudge
      Points: 7,483
    • A4: Graduate
      Account Age: 3 years
    3 years ago:

    Posted by $horty Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

    Roger that, man. I'll do things u've mentioned. Thank 4 your feedback!

    User Title
    I hate source engine
  • Teh Snake's Levels
    • P7: Industrialist
      Points: 675,432
    • E3: Tutor
      EF: 61
    • A6: Elder
      Account Age: 7 years
    Username
    Teh Snake
    Skin Expert
    3 years ago:

    Posted by Mario4155 As shiny as a penis...nice!

    Slavic bro is same as usual when it comes to nice comments X)

    User Title
    Kill or be killed!
  • 4Echo's Levels
    • P2: Drudge
      Points: 2,654
    • E1: Helper
      EF: 13
    • A4: Graduate
      Account Age: 3 years
    Username
    4Echo
    3 years ago:

    By the crap that filled gamebanana within! the download of my begins by downloading!

    Youre not ready for this jelly
  • EdgeStylez's Levels
    • P2: Drudge
      Points: 2,741
    • E1: Helper
      EF: 1
    • A4: Graduate
      Account Age: 3 years
    3 years ago:

    MW3 box cover M4A1 Styled! awesome! btw can you do 2 versions of this? with magnifier like this and with unfolded 4X?

  • $horty's Levels
    • P1: Beggar
      Points: 300
    • E1: Helper
      EF: 1
    • A4: Graduate
      Account Age: 4 years
    3 years ago:

    Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

    • Agree x 1
    • Helpful x 1
  • Schiff's Levels
    • P2: Drudge
      Points: 7,464
    • A5: Veteran
      Account Age: 5 years
    Username
    Schiff
    3 years ago:

    made closer eotech to magnifier

    User Title
    Look in to my eyes...

Submitter

Constellatio's Levels
  • P2: Drudge
    Points: 7,483
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    Account Age: 3 years

Additional Info

Genre
Compiling
Project
KOPASSUS Projects
Progress
30%
Access
Public

Stats

Post Count
13
ViewCount
2,405
Date Added
3 years ago
Date Modified
3 years ago

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