M4A1

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  • it's a high-poly, i think i'll release this as CSS releases since the GoldSource engine games won't handle this weapon in good fps. but just in case, i'll keep trying to compile it for GoldSource if there's no CSS compiler want to compile it.

    No, man. I'm not a lunatic that glue those attachments without target. I'll recolor the texture to match it as good as i can. however, it's just a photo. i can change it whenever i want.

    Now i need :

    • Match animation that would fit the AFG. (Maybe a hand rigger will be helpful)

    • Improvements

    • Polite and respectful comments (that one is awesomely important. don't post anything if you just wanna to troll without any suggestions. I welcome critics, not trolls.)

    P.S = Ignore teh smoothing errors. i know it and i'll fix it later.

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    Comments

    • RedDragonTears avatar
      RedDragonTears Offline
      161 points Ranked 15702nd
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      Member Joined 3 years ago
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      3 years ago:

      If you compile to css, can you use braincollector anims or imbrokeru? that would be good :D

      Always Beside You avatar
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      Always Beside You
    • BlazeWingbreaker avatar
      BlazeWingbreaker Offline
      658 points Ranked 5410th
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      3 years ago:

      Would be goood to see this compiled for CS:S Oh,can you make sight variation? :D

    • $horty avatar
      $horty Offline
      300 points Ranked 10105th
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      3 years ago:

      Posted by Constellatio

      Posted by $horty Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

      Roger that, man. I'll do things u've mentioned. Thank 4 your feedback!

      Anytime. That is a very nice weapon you have in the works and has a lot of potential.

    • Paul [Mr.Rifleman] Yakushev avatar
      Paul [Mr.Rifleman] Yakushev Offline
      10,279 points Ranked 367th
      HollowPoint Studios Flag Affiliation: HollowPoint Studios
      Member Joined 5 years ago
      • Report icon
      3 years ago:

      You need to scale up the stock, i guess. It's way too small , if you ask me.

      But anyway, nice hack you got there.

      We'll Take Action from Now On
    • Constellatio avatar
      Constellatio avatar Offline
      7,487 points Ranked 496th
      Member Joined 4 years ago
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      3 years ago:

      Posted by $horty Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

      Roger that, man. I'll do things u've mentioned. Thank 4 your feedback!

      I hate source engine avatar
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      I hate source engine
    • Teh Snake avatar
      Teh Snake avatar Offline
      674,433 points Ranked 1st
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      586 Studios Flag Affiliation: 586 Studios
      Member Joined 8 years ago
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      Teh Snake
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      586 Studios
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      • Report icon
      3 years ago:

      Posted by Mario4155 As shiny as a penis...nice!

      Slavic bro is same as usual when it comes to nice comments X)

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    • 4Echo avatar
      3,198 points Ranked 1143rd
      Destiny Flag Affiliation: Destiny
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      • Report icon
      3 years ago:

      By the crap that filled gamebanana within! the download of my begins by downloading!

      Hail sithis
    • The Edge avatar
      The Edge Offline
      2,749 points Ranked 1325th
      586 Studios Flag Affiliation: 586 Studios
      Member Joined 4 years ago
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      586 Studios
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      3 years ago:

      MW3 box cover M4A1 Styled! awesome! btw can you do 2 versions of this? with magnifier like this and with unfolded 4X?

      M.D
    • $horty avatar
      $horty Offline
      300 points Ranked 10105th
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      3 years ago:

      Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

      • Agree stamp iconAgree x 1
      • Helpful stamp iconHelpful x 1
    • Schiff avatar
      Schiff avatar Offline
      1,687 points Ranked 2223rd
      Member Joined 5 years ago
      • Report icon
      3 years ago:

      made closer eotech to magnifier

      Burning inside.

    Studio

    KOPASSUS Incorporated banner
    KOPASSUS Incorporated

    Submitter

    Constellatio avatar
    Constellatio avatar Offline
    7,487 points Ranked 496th
    Member Joined 4 years ago

    Constellatio avatar
    Constellatio

    Details

    Genre
    Compiling
    Project
    KOPASSUS Projects
    Progress
    30%
    Access
    Public

    Stats

    Post Count
    13
    ViewCount
    2,599
    Date Added
    3 years ago
    Date Modified
    3 years ago

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