M4A1

it's a high-poly, i think i'll release this as CSS releases since the GoldSource engine games won't handle this weapon in good fps. but just in case, i'll keep trying to compile it for GoldSource if there's no CSS compiler want to compile it.

No, man. I'm not a lunatic that glue those attachments without target. I'll recolor the texture to match it as good as i can. however, it's just a photo. i can change it whenever i want.

Now i need :

  • Match animation that would fit the AFG. (Maybe a hand rigger will be helpful)

  • Improvements

  • Polite and respectful comments (that one is awesomely important. don't post anything if you just wanna to troll without any suggestions. I welcome critics, not trolls.)

P.S = Ignore teh smoothing errors. i know it and i'll fix it later.

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Comments

  • RedDragonTears avatar
    RedDragonTears Offline
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    3 years ago:

    If you compile to css, can you use braincollector anims or imbrokeru? that would be good :D

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  • BlazeWingbreaker avatar
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    3 years ago:

    Would be goood to see this compiled for CS:S Oh,can you make sight variation? :D

  • $horty avatar
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    3 years ago:

    Posted by Constellatio

    Posted by $horty Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

    Roger that, man. I'll do things u've mentioned. Thank 4 your feedback!

    Anytime. That is a very nice weapon you have in the works and has a lot of potential.

  • Paul [Mr.Rifleman] Yakushev avatar
    Paul [Mr.Rifleman] Yakushev Offline
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    HollowPoint Studios Flag Affiliation: HollowPoint Studios
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    3 years ago:

    You need to scale up the stock, i guess. It's way too small , if you ask me.

    But anyway, nice hack you got there.

    We'll Take Action from Now On
  • Constellatio avatar
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    3 years ago:

    Posted by $horty Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

    Roger that, man. I'll do things u've mentioned. Thank 4 your feedback!

    I hate source engine avatar
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  • Teh Snake avatar
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    586 Studios Flag Affiliation: 586 Studios
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    3 years ago:

    Posted by Mario4155 As shiny as a penis...nice!

    Slavic bro is same as usual when it comes to nice comments X)

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  • 4Echo avatar
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    3 years ago:

    By the crap that filled gamebanana within! the download of my begins by downloading!

    Hail sithis
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    3 years ago:

    MW3 box cover M4A1 Styled! awesome! btw can you do 2 versions of this? with magnifier like this and with unfolded 4X?

    M.D
  • $horty avatar
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    3 years ago:

    Besides the smoothing... The optics should be fitted together if you're going to use that set. But maybe that is just more personal opinion. The mag should be fixed because right now.... it looks like a piece of paper. Should be thickened (made wider) to make it look like it actually fits in the receiver. Been looking around for a cool sort of dark damaged camouflage texture on a rifle and think that would fit this perfectly if anybody was up for the job. Otherwise you know the standard black textures are pretty nice as well. For animations possibly BrainCollector's new er M4 (BF3 look-a-like) or Soilder11's new ones are awesome sauce. Something that would really catch the profile of the gun ya know? Oh ya! Shell eject system!?

    • Agree stamp iconAgree x 1
    • Helpful stamp iconHelpful x 1
  • Schiff avatar
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    • Report icon
    3 years ago:

    made closer eotech to magnifier

    Heresy everywhere

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KOPASSUS Incorporated

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Constellatio avatar
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Constellatio avatar
Constellatio

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KOPASSUS Projects
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Date Added
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Date Modified
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