UZI Idle + Reload

Just got the idle right now.. Worked on on trying to get this pose the best I could. I have a feeling that you guys won't like the thumb, but it's really the only way to do this to have it two handed. :/ It's just resting on the side of the sight.

I also added a little tilt to the weapon. Something I've never done before, I think it looks pretty cool, imo.

UPDATE1:

video is processing atm: Crits are welcome.

Comments

  • Rafael De Jongh's Levels
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    Posted 3 years ago

    If i got sum time, i'm going to edit the skin a bit.

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  • ManTuna's Levels
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    Posted 3 years ago
    Posted by DMG stuff

    lol. right after I posted that, I looked up a video, but thanks. Both errors I mentioned have been fixed. :P thanks for the vid though.

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    I make shit move
  • DMG's Levels
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    Posted 3 years ago
    Posted by ManTuna
    Posted by DMG As I said about .exe's animations earlier today, the Uzi is an open bolt design, the bolt SHOULD NOT close when you let go of the charging handle, only the charging handle should return forward. Also, when you do your fires, if you want them to be realistic, DO NOT have the charging handle (knob on top) flying back and forth with the bolt, on a real Uzi, the charging handle does not move when fired. BTW, I love it so far!
    alright, thanks. i'll edit that. I had the bolt and charging handle linked together, but i'll change that. I'll also update the fingers going back to idle at the end.

    Awesome! Here's a video I found on youtube to illustrate what I was talking about.

    Link WARNING, the video is really loud, so make sure your headphones/speakers aren't turned up very high.

    Keep up the good work :)

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    Bring an ambalamps!
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    Posted 3 years ago
    Posted by DMG As I said about .exe's animations earlier today, the Uzi is an open bolt design, the bolt SHOULD NOT close when you let go of the charging handle, only the charging handle should return forward. Also, when you do your fires, if you want them to be realistic, DO NOT have the charging handle (knob on top) flying back and forth with the bolt, on a real Uzi, the charging handle does not move when fired. BTW, I love it so far!

    alright, thanks. i'll edit that. I had the bolt and charging handle linked together, but i'll change that.

    I'll also update the fingers going back to idle at the end.

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  • DMG's Levels
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    Posted 3 years ago

    As I said about .exe's animations earlier today, the Uzi is an open bolt design, the bolt SHOULD NOT close when you let go of the charging handle, only the charging handle should return forward. Also, when you do your fires, if you want them to be realistic, DO NOT have the charging handle (knob on top) flying back and forth with the bolt, on a real Uzi, the charging handle does not move when fired.

    BTW, I love it so far!

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    Bring an ambalamps!
  • Syncing's Levels
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    Posted 3 years ago

    Love it, but the part where the (in this case) right hand grabs the front grip looks a bit strange for me bcs of the fast finger movement.

  • iMr.Grey's Levels
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    Posted 3 years ago

    Nice reload anims, keep it up :)

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  • vagrant's Levels
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    Posted 3 years ago

    I love the thumb. The stock's been released, but I'm not sure if it's still hosted anywhere.

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    perfectionist
  • Rafael De Jongh's Levels
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    Posted 3 years ago

    Looks good though the tilt and thumb need some work.

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  • Markworth's Levels
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    Posted 3 years ago

    Thumb looks fine. If you can get away with it, you should do a woodstock version. Sproily and Twinke did a great Uzi stock, but I don't think it's ever been used a real public release for CS:S.

    Old is the new new

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ManTuna
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Animators of the 21st Century

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3D Animation
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ManTuna's Stuff
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Date Added
3 years ago
Date Modified
3 years ago