Need to finish the bolt release and the rifle's way back to idleposition.
Then I'm going to fine tune the whole sequence.
Lol, late answer but I tried this and it didn't work. Is there any other way to fix it?
Great anims, they flow well.
Why is the hand mesh not in my svn folder?? D:
Yes, both of the hand rigs are in the SVN (Sleeves/Non-sleeves). And they were my second organic model :/ Not the greatest, especially the thumb.
Good, but I can still tell by those rigs that we should get that hand mesh optimized a lot!
Is it in the .SVN folder? Last I checked it wasn't, but if it is, then let me do some heavy optimization on it and some unwrapping so we can it textured, okay?
Other than that, lovely work on the reload, it looks beautiful.
Wow, looks awesome :D Nice work! Only thing is sometimes I can see through the sleeve when the arm is tilted upwards. Just apply a new material to the sleeve and make it 2-sided, should fix it.
heh, thanks:D I really worked hard on that part.
The tapping in of the clip looks very realistic, nice work.
Counter-Strike: Global Offensive
Team Fortress 2
Half-Life 2
Day of Defeat: Source
Half-Life
Day of Defeat: Source
Team Fortress 2
Team Fortress 2