Zombie Master Icon ZM Tutorial

Find a randomly spawn item

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2. Randomly spawning items You will need: a. func_button (name: button) b. prop_dynamic (name: keys) c. logic_case (name: case) d. info_beacon (you CAN use a func_brush w/redbox texture, but its more complicated) (name: hint) e. point_teleport (one for each possible item spawn point) (name: T1, T2, T3, etc.) Set the "entity to teleport" in the "class info" tab to "keys" for each of these. Place your keys somewhere within the map that is unreachable by players. Wrap the button brush around them, shaped to roughly the same size, but keep it rectangular/square in shape. Place the logic_case entity with these two entities just for easy access. Place the info beacon on top of the button (if you want people to find this item VERY easily). Place each of your teleport entities in the map where you would like the item to possibly spawn. Let's say your previous objective, a hold and hack, is what enables this objective. That logic timer would need an output which reads: ontimer; case; pickrandom Now fill out the outputs accordingly: --logic_case: onCase01; T1; teleport onCase02; T2; teleport onCase03; T3; teleport etc. --func_button: onpressed; button; kill onpressed; nextobjectivebutton; unlock onpressed; nextobjectivehint; enable onpressed; keys; kill onpressed; hint; TurnOff And that's really all there is to it. The prop_dynamic, the beacons/hints, and the teleports are all passive elements to these objectives. They are controlled by the aggressive entity's: func_button and logic_case. They function in response to an output, and don't need to fire any direct outputs, unless of course you want them to for your own purposes. Again, these are the nuts and bolts of basic objective system elements, and with creativity and thought can be integrated into more dynamic and complicated systems.

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    Posted by zeiser12

    Make a tutorial about like how to make someone needing to pick up a valve attach it, turn it and a door opens and locks it self when it is completely open, i think i can figure that out bu-t just something to make your next tutorial about :) but great tut anywayz ill approve


    Thanks you! ill make that tutorial ;)
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  • 7y
    zeiser12 avatar
    zeiser12 Offline
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    Make a tutorial about like how to make someone needing to pick up a valve attach it, turn it and a door opens and locks it self when it is completely open, i think i can figure that out bu-t just something to make your next tutorial about :) but great tut anywayz ill approve
    Mess with the best, die like t

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LordJeckyll
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