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FF - Class Configurations

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Here are a few class configurations. Paste what you want into your class configuration files in the /cfg folder in Fortress Forever's directory. Obviously change the KEY to the keyboard character or mouse button you want to use. If you have your own configurations you'll want to add then please do.
Scout
//SCOUT.CFG

//Shotgun - Nailgun Switch
alias weps1 "slot2; alias weaponswitch weps2"
alias weps2 "slot4; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Sniper
//SNIPER.CFG

//Sniper Rifle - Auto-Rifle Switch
alias weps1 "slot2; alias weaponswitch weps2"
alias weps2 "slot3; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//SuperZoom (UNSURE IF WORKS)
alias superzoom1 "default_fov 10; sensitivity 3; alias SZoom superzoom2"
alias superzoom2 "default_fov 125; sensitivity 10; alias SZoom superzoom1"
alias SZoom superzoom1
bind "KEY" "SZoom"

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Soldier
//SOLDIER.CFG

//Super shotgun - RPG Switch
alias weps1 "slot2; alias weaponswitch weps2"
alias weps2 "slot5; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Demoman
//DEMOMAN.CFG

//GREN LAUNCHER - PIPE LAUNCHER Switch
alias weps1 "slot4; alias weaponswitch weps2"
alias weps2 "slot5; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//DETPACK //Unsure whether script works
bind "KEY" "slot6; detpack 10" //Sets detback for 10 seconds?

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Medic
//MEDIC.CFG

//Super Shotgun - Nailgun Switch
alias weps1 "slot3; alias weaponswitch weps2"
alias weps2 "slot4; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//Quick Medic Pack
bind "KEY" "+attack2"

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Heavy Weapons Guy
//HWGUY.CFG

//ASSAULT CANNON - Super Shotgun Switch
alias weps1 "slot3; alias weaponswitch weps2"
alias weps2 "slot5; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Pryo
//PYRO.CFG

//Flame Thrower - Incendiary Cannon Switch
alias weps1 "slot4; alias weaponswitch weps2"
alias weps2 "slot5; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Spy
//SPY.CFG

//Knife - Shotgun Switch
alias weps1 "slot1; alias weaponswitch weps2"
alias weps2 "slot3; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//Quick Tranq Gun
bind "KEY" "slot2"

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Engineer
//ENGINEER.CFG

//Spanner - Super Shotgun Switch
alias weps1 "slot1; alias weaponswitch weps2"
alias weps2 "slot3; alias weaponswitch weps1"
alias weaponswitch weps1
bind "KEY" "weaponswitch"

//Build Sentry/Det Sentry (WILL DISMANTLE IF WITHIN DISMANTLE DISTANCE)
alias buildset1 "sentrygun; alias weaponswitch buildset2"
alias buildset2 "dismantlesentry; detsentry; alias weaponswitch buildset1"
alias sentrybuilddet buildset1
bind "KEY" "sentrybuilddet"

//Build Dispenser/Det Dispenser (WILL DISMANTLE IF WITHIN DISMANTLE DISTANCE)
alias builddis1 "dispenser; alias weaponswitch builddis2"
alias builddis2 "dismantledispenser; detdispenser; alias weaponswitch builddis1"
alias dispenserbuilddet builddis1
bind "KEY" "dispenserbuilddet"

//Aim Sentry Gun
bind "KEY" "aimsentry"

//Other Settings
default_fov 125 //Field of view for specfic class
sensitivity 10 //Sensitivity for individual classes

Autoexec stuff
//AUTOEXEC

//ZOOM FOR ALL (UNSURE IF WORKS)
alias zoomin1
alias zoomin0
alias "+zoomscript" "zoomin1;default_fov 25; zoomin0"
alias "-zoomscript" "default_fov 125"
bind "KEY" "+zoomscript"

//MEDIC - ENGIE ME!
alias medeng1 "saveme; alias medengshout medeng2"
alias medeng2 "engyme; alias medengshout medeng1"
alias medengshout medeng1
bind "KEY" "medengshout"

//DROP EVERYTHING
bind "KEY" "dropitems; discard"

//EASIER BUNNYHOP
bind "MWHEELDOWN" "+jump" //Useful for attempting to bunnyhop

cl_autoreload 1
cl_hints 0
cl_classautokill 1
hud_fastswitch 1

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