Counter-Strike: Source Icon CS:S Tutorial

Dynamic Flashlight Shadows

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Hello everyone, I had some stuff to do in life and here I am back, maybe for the last time, don't take my word.

I'm gonna be showing you how you can enable Dynamic Flashlight Shadows in Counter-Strike: Source.
Warning: Make sure your video card supports DirectX 9 version.

Parameter:
-dxlevel 95 -force_vendor_id 0x10DE -force_device_id 0x1180
Copy the three parameters in the BLOCKQUOTE.


After you've pasted it in the Target section, press Apply and start the game.

Notice: If you're on Steam, please google How to set launch parameters for games on Steam.
If it doesn't work, go to Options, Video, Shadow detail, put to High.

Now the comparisons:















Please, be kind and leave a 10 on this tutorial :-]


Update: This parameter should also work with other Source engine based games.

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  • 7d
    0nurky avatar
    0nurky I am offline
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    Wow, my tutorial was featured on the homepage once again :O

    Thank you guys so much :D <3
  • 7d
    0nurky avatar
    0nurky I am offline
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    I've updated the tutorial content, read the end :)
  • 8d
    Mebamaster avatar
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    Mebamaster
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    Black Mesa Inc.
    awesome!!!
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    Mantra
    goldsource pro
  • 8d
    Admer456 avatar
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    Well, I'll give you a 10/10. :)

    IT WORKSSSSS:



    Not just in CS:S, but every other Source-engine game, just as the human mind would expect. :)
    (in this case, GMod)
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    Mantra
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  • 8d
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    [PRince_4] Sharma IND Industry! Flag
    IND Industry!
    Been looking for this everywhere 
    Still couldn't find it..
    And then there you are...

    You deserve a Four Thumbs up including my Foot's :)
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    Slicin' My Way 2 TOP! avatar
    Mantra
    Slicin' My Way 2 TOP!
  • 8d
    wow this is actually surprising nice job but i have a stupid question i apologize if you get annoyed does this change model and texture quality? or it will stay the same? again i'm really sorry for this stupid question.
    Hardcore
  • 8dEdited 8d
    KonataHamster avatar
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    Definitely have to try this.

    For those saying "Its already there"
    3 words.
    Intel Integrated Graphics.

    Some of us have the small spoon in the technological soup. Manual overrides are required. Often.

    Does this work in any Source game like Half Life 2 and episodes? Might be worth mentioning.

    Another thing, considering the nature of this tutorial is copy-pasting a parameter, I think Advanced Difficulty is out of the question, I'd say no more than intermediate to beginner.
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    Mantra
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  • 8d
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    My own little contribution:

    On Steam, right-click any Source-engine game and click Properties.



    Go to Set Launch Options and:



    The red part is my +mat_dxlevel 70, lol.
    Speaking of that, +mat_dxlevel 95 could've been added, no?

    See, mat_dxlevel is the hardware DirectX version, and -dxlevel seems to be just the software part. That's at least as far as I know. I think that's the difference between +mat_dxlevel and -dxlevel.
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    Mantra
    Not a furry. My gf is, so...
  • 9d
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    THePrince2231206
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    useless, this was always enabled unless you have a potato pc
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    Mantra
    Texture Specialist
  • 9dEdited 9d
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    It's pretty simple why Advanced difficulty?

    And yes it's good for my shit integrated GPU so thanks :D
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    Mantra
    Moderator of HL1/CS:CZ
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0nurky
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Category

Details

Difficulty Level
Intermediate Difficulty

Attributes

In-game graphical modification
Shadows

Stats

Posts
42
Views
650
Date Added
9d
Date Modified
7d

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  • Today's Pick Jul 15 2017
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