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View Model Weapon Out of Place

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I got a pistol off Gmod's workshop which is this https://steamcommunity.com/sharedfiles/filedetails/?id=631909881 and I tried recompiling it for a private mod for the FiveSeven, but I got only the arms correctly placed, the weapon itself is on the left rotated and out of place. I tried just recompiling the weapon and not editing files in any way, but also got the same result. Is there a fix to this?

Tools I used are:
Crowbar & Milkshape3D

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  • 1mo
    THePrince2231206 avatar
    THePrince2231206 avatar Texturing
    Wasteland Rebels Flag Affiliation: Wasteland Rebels
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    THePrince2231206 avatar
    THePrince2231206
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    attach the model to the required bones
    Texture Specialist avatar
    Mantra
    Texture Specialist
  • 1mo
    KonataHamster avatar
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    depending on what the sequence names were, 
    so long they are simple like
    fire1
    fire2
    fire3
    reload
    draw

    You should just be able to rename the mdl file without recompiling it. 
    Thing about some GMod addons is some involve some lengthy scripting, and CW 2.0 uses a lot of viewmodel scripting which might not work if directly ported.

    Another thing is, in most cases, the animations used in CW 2.0 weapons were taken from an existing mod. You might look for a M9 on those animations here on GB.
    Oversensitive sociopath avatar
    Mantra
    Oversensitive sociopath
  • 1mo
    Rymd avatar
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    Refraction Studios Flag Affiliation: Refraction Studios
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    Rymd avatar
    Rymd
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    Refraction Studios
    did you actually weight the gun
    pew pew avatar
    Mantra
    pew pew

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