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Persistence between maps

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How to patch that hole in your pocket.

Don't know if this has been asked before, don't know what keywords to search for exactly.

Is there a server cvar or something like that that enables player consistency across maps? I've poked around the console and found one labelled mp_consistency that is 1 by default but that seems to have nothing to do with it.
Particularly for listen/LAN servers. For example, the half life campaign. You have a pistol, and 35 extra bullets. Next map you'll have a pistol and 0 extra bullets, because it treats it as if you just joined.

Kinda frustrating on consecutive maps like They Hunger, Half Life, and other sequential maps.

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    Foofinoo avatar
    Foofinoo avatar Lost in time...
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    I remember seeing that question a few days ago on a Sven Coop's forum somewhere else... Apparently, it's not possible, according to the answers given there...
    Go fast and commit !! avatar
    Mantra
    Go fast and commit !!

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