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Custom sounds making static on sv_pure 0

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I have been trying to make custom sounds for my TF2 game, and despite the sound playing normally at first, it ends with a harsh static dependent on the volume of the sound clip at that given time. I save .wav files in PCM Uncompressed 44100 hZ 16 bit Mono and place them in the appropriate position within the custom folder, does anyone have any idea what's going on?

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  • 2mo
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    Maybe you have too many mods? Those settings work for me, so I'm not sure what the problem is.
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