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Custom sounds making static on sv_pure 0

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I have been trying to make custom sounds for my TF2 game, and despite the sound playing normally at first, it ends with a harsh static dependent on the volume of the sound clip at that given time. I save .wav files in PCM Uncompressed 44100 hZ 16 bit Mono and place them in the appropriate position within the custom folder, does anyone have any idea what's going on?


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    mr_p00tato avatar Offline
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    14 days ago:
    Maybe you have too many mods? Those settings work for me, so I'm not sure what the problem is.
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Date Added
15 days ago
Mar 14 2017 @ 4:15am UTC
Date Updated
15 days ago
Mar 14 2017 @ 4:15am UTC