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Elevator transition sequence help

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I want to make a elevator level change like the main Portal campaign does so many times. I cannot work out exactly how to achieve my goal. What should the elevator be activating when it reaches the top of the first map? I want it to open up to a second map.


  • 3y
    Rafael De Jongh avatar
    Rafael De Jongh avatar Offline
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    Rafael De Jongh avatar
    Rafael De Jongh
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    I'd say decompile an existing portal map and see how they did it there.
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  • 3y
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    Yeah, decompiling a map is maybe the best thing to do...

    I know for "going" to a second map, you must use a info_landmark or something like this (####_landmark)... But after, I don't really know how to do a it...
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  • 3y
    Thanks for your replies. I have found a way to recreate the elevator sequence by decompiling the first official Portal map.


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