OPSkins - Buy & Sell Skins Team Fortress 2 Icon
Team Fortress 2

TF2 Team color bug.

SEX! Ok, we got your attention. We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending TheMann points.
  • Post: Give TheMann your thoughts on this Thread.
  • Flag: Alert moderators and warn members of a problem with this Thread.
  • Watch: Get notified when this Thread is updated.
Mascot

Resistance is futile...

Join GameBanana

Already a Bananite? Login

TF2 Team color bug.

Certain models have bugged team coloring such as the Bat Outta Hell and the Half Zatoichi. The Half Zatoichi has the player's arms stuck on red while the Bat Outta Hell has the arms of the opposing team (except the universal style that remains red).

Is it possible to have these fixed?

Comments

  • FlameRice avatar
    FlameRice Offline
    Member Joined 4 years ago
    328 points Ranked 10584th
    Report post
    3 years ago:
    the half-zatoichi is impossible to fix :/
    • Funny x 1
    • Disagree x 2
    the Rice Whisperer avatar
    Mantra
    the Rice Whisperer
  • Ganryu avatar
    Ganryu avatar In the labs.
    Super Moderator Joined 6 years ago
    5,505 points Ranked 740th
    25 medals 1 legendary, 4 rare
    • 15+ Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • Achieved Super Moderator clearance Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Twenty Winner! Medal icon
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Submitted 10 Skins Medal icon
    Ganryu avatar
    Ganryu
    Helpful Toastie
    Report post
    3 years ago:
    Posted by FlameRice

    the half-zatoichi is impossible to fix :/

    It's only impossible if you don't know how to recompile the view model with the proper settings to fix the team color bug with the arms. The same applies to the Bat Outta Hell.
    Not as serious as you'd think.
  • Gintoki Sakata avatar
    Member Joined 4 years ago
    2,731 points Ranked 1531st
    1 medal 0 legendary, 0 rare
    • Received thanks 5 times Medal icon
    Report post
    3 years ago:
    Posted by Ganryu

    Posted by FlameRice

    the half-zatoichi is impossible to fix :/

    It's only impossible if you don't know how to recompile the view model with the proper settings to fix the team color bug with the arms. The same applies to the Bat Outta Hell.

    The half zatoichi can't be fixed the blood texture is on the slot used be blu (and it is a c_model) but the bat outta hell i think it can be fixed (most be some typo on the qc)
    • Disagree x 1
    I'm back.
  • Ganryu avatar
    Ganryu avatar In the labs.
    Super Moderator Joined 6 years ago
    5,505 points Ranked 740th
    25 medals 1 legendary, 4 rare
    • 15+ Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • Achieved Super Moderator clearance Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Twenty Winner! Medal icon
    • 6 years a member Medal icon
    • Returned 1000 times Medal icon
    • Submitted 10 Skins Medal icon
    Ganryu avatar
    Ganryu
    Helpful Toastie
    Report post
    3 years ago:
    Posted by Gintoki Sakata

    Posted by Ganryu

    Posted by FlameRice

    the half-zatoichi is impossible to fix :/

    It's only impossible if you don't know how to recompile the view model with the proper settings to fix the team color bug with the arms. The same applies to the Bat Outta Hell.

    The half zatoichi can't be fixed the blood texture is on the slot used be blu (and it is a c_model) but the bat outta hell i think it can be fixed (most be some typo on the qc)

    The Half Zatoichi can be fixed by recompiling it with the proper setup, dude. It might require a bit more work than intended (or in some cases, more than what others care to do), but recompiling it after setting it properly would fix the issue. Claiming it as being impossible wouldn't be right, as a proper recompile would indeed fix the problem that's currently present with it. And as stated before, the same thing applies to the Bat Outta Hell.
    Not as serious as you'd think.
  • Game Zombie avatar
    Member Joined 7 years ago
    8,018 points Ranked 496th
    9 medals 0 legendary, 1 rare
    • 6 years a member Medal icon
    • Reached 1,000 Points Medal icon
    • Reached 2,500 Points Medal icon
    • One month a member Medal icon
    • 6 months a member Medal icon
    • 1 year a member Medal icon
    Report post
    3 years ago:
    Posted by Ganryu

    Posted by Gintoki Sakata

    Posted by Ganryu

    Posted by FlameRice

    the half-zatoichi is impossible to fix :/

    It's only impossible if you don't know how to recompile the view model with the proper settings to fix the team color bug with the arms. The same applies to the Bat Outta Hell.

    The half zatoichi can't be fixed the blood texture is on the slot used be blu (and it is a c_model) but the bat outta hell i think it can be fixed (most be some typo on the qc)

    The Half Zatoichi can be fixed by recompiling it with the proper setup, dude. It might require a bit more work than intended (or in some cases, more than what others care to do), but recompiling it after setting it properly would fix the issue. Claiming it as being impossible wouldn't be right, as a proper recompile would indeed fix the problem that's currently present with it. And as stated before, the same thing applies to the Bat Outta Hell.

    Either have the blood or make your arms turn blue after killing some one. Your choice.
    • Agree x 1
  • Devieus avatar
    Devieus avatar OFFLINE
    Homepage
    Moderator Joined 6 years ago
    65,263 points Ranked 55th
    51 medals 3 legendary, 3 rare
    • 1st Place - Tutorial Contest Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • Returned 5000 times Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Twelve Winner! Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Sixteen Winner! Medal icon
    • Returned 1000 times Medal icon
    Report post
    3 years ago:
    Posted by Ganryu

    Posted by Gintoki Sakata

    Posted by Ganryu

    Posted by FlameRice

    the half-zatoichi is impossible to fix :/

    It's only impossible if you don't know how to recompile the view model with the proper settings to fix the team color bug with the arms. The same applies to the Bat Outta Hell.

    The half zatoichi can't be fixed the blood texture is on the slot used be blu (and it is a c_model) but the bat outta hell i think it can be fixed (most be some typo on the qc)

    The Half Zatoichi can be fixed by recompiling it with the proper setup, dude. It might require a bit more work than intended (or in some cases, more than what others care to do), but recompiling it after setting it properly would fix the issue. Claiming it as being impossible wouldn't be right, as a proper recompile would indeed fix the problem that's currently present with it. And as stated before, the same thing applies to the Bat Outta Hell.

    Team coloring works by '$texturegroup', the Half-zatoichi uses the '$texturegroup' for the bloody version (you know, after you kill someone); the utilization, if not in the scripts, is hardcoded in the game.

    Recompiling with a proper setup will only do the exact same, I would know, I wrote the book on it.

    I don't know about the bat though, if viewmodels are swapped, best go along with it.
    Sentinel of the TV remote avatar
    Mantra
    Sentinel of the TV remote

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Submitter

TheMann avatar
TheMann Offline
Member Joined 4 years ago
4,757 points Ranked 878th
10 medals 0 legendary, 1 rare
  • Submitted 50 Skins Medal icon
  • Reached 1,000 Points Medal icon
  • Reached 2,500 Points Medal icon
  • One month a member Medal icon
  • 6 months a member Medal icon
  • 1 year a member Medal icon

TheMann
Send a Private Message to the submitter

Game

Category

Stats

Posts
6
Views
1,311
Date Added
3 years ago
Jan 31 2013 @ 4:58am UTC