How to decompile Orange Box version models?

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Without animation damage

Hello, I want recompile one model, model to decompile Orange Box model I open .mdl with HEX editor and change "IDST0" to "IDST,", mesh and skeleton exports normally(, but animations is damaged, how to decompile without this bullshit(


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    5 years ago:
    Exporting animations can be a bit of a hit-or-miss affair, depending on the model; you could try decompiling again, or use a different decompiler.
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Date Added
5 years ago
Dec 12 2011 @ 8:54pm UTC

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