How to decompile Orange Box version models?

SEX! Ok, we got your attention. We are one of the oldest mod sites on the Interwebs. Sign up and maximize your browsing experience.

  • Subscribe: Get notified of new submissions like this.
  • Say Thanks: Show your appreciation by sending Chyvachok points.
  • Post: Give Chyvachok your thoughts on this Thread.
  • Flag: Alert moderators and warn members of a problem with this Thread.
  • Watch: Get notified when this Thread is updated.
Mascot

Sound fun?

Become a Bananite

Already a Bananite? Login

Without animation damage

Hello, I want recompile one model, model to decompile Orange Box model I open .mdl with HEX editor and change "IDST0" to "IDST,", mesh and skeleton exports normally(http://rghost.ru/34469251), but animations is damaged, how to decompile without this bullshit(http://rghost.ru/34469261)?

Comments

  • Devieus avatar
    Devieus avatar ONLINE
    Moderator Joined 6 years ago
    67,288 points Ranked 55th
    58 medals 3 legendary 6 rare
    • 1st Place - Tutorial Contest Medal icon
    • 15+ Entries! GameBanana’s Christmas Giveaway 2015 Medal icon
    • Returned 5000 times Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Twelve Winner! Medal icon
    • GameBanana’s Christmas Giveaway 2015 Day Sixteen Winner! Medal icon
    • Returned 1000 times Medal icon
    Report post
    5 years ago:
    Exporting animations can be a bit of a hit-or-miss affair, depending on the model; you could try decompiling again, or use a different decompiler.
    Sentinel of the TV remote avatar
    Mantra
    Sentinel of the TV remote

Share

Shareable Image:
Share banner
HTML embed code:
BB embed code:
Markdown embed code:

More embeddable images

Bookmark and Share

Submitter

Chyvachok avatar
Chyvachok Offline
Member Joined 5 years ago

Chyvachok
Send a Private Message to the submitter

Stats

Posts
1
Views
1,836
Date Added
5 years ago
Dec 12 2011 @ 8:54pm UTC

More Threads from Chyvachok

WiPs by Chyvachok