Quick skinning question

Quick question:

What program should i use for making Source engine Models?

What programs do you use and witch are the best?

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  • Seroliser avatar
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    4 years ago:

    Go for 3ds max. You'll find most tutorials on this site for that program.

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  • YellowJello avatar
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    4 years ago:

    Search for a program called "Belly Boner" on Google. You'll get all you need there.

    Jiggle Jiggle
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    4 years ago:

    3ds Max is probably the best all round poly editing program and most tutorials are for it. However it costs around £3000 so you have two options:

    1) If you are a student you can get a 1 year license for free. Students generally have friends and most of these don't use their Autodesk free software so you can use their email addresses too while you're at University.

    2) You can ahem gain it legitimately from another source.

    Alternatively the program Autodesk Softimage Mod Tool is also provided by Autodesk, it is free and has slightly less but still many tutorials for Source. It is similar to 3ds Max so many tutorials are convertible. In addition it has native plugins for Source whereas 3ds Max users must use programs to convert their files.

    There are my recommendations, to use anything but one of those two would be a mistake.

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    4 years ago:

    It's a 3 year student license now, Gameripper. :D

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    4 years ago:

    :D I still have my copy of 2010 but I've been itching to upgrade to 2011 now I have a University Email.

    Fibbs you have honestly made my day.

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    4 years ago:

    Use milkshape because it's an amazing little tool, it's cheap as hell, and you can support the little guys :3

    Or, download GMAX, it's like a free version of 3dsMAX, I've always been telling people to download this since the beginning, it's literally the same program.

    Other things worth mentioning, XSI, Blender.

    Bananite
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    4 years ago:

    Milkshape3D, its easy to use......

    Reply me
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    4 years ago:

    Would not recommend Milkshape, see so many models and threads from Milkshape users where they simply cannot be helped because they program just does not support them.

    Blender is a good modelling program but Softimage (XSI btw is what it used to be called) is better optimised for Source and better supported.

    Wouldn't recommend Gmax as there's little native support, only would recommend it to someone who learn Max before, not for a starter.

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