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    Recovering from Corporal Deficiency

    Info

    Welcome to the 5k3 mapping studio!

    This studio was set up with the sole purpose of bringing Halo elements into the Source engine. We have worked togeather over the years to remake as many popular Halo maps as we can, as well as textuers, skins, prefabs, models, and so on. Most of our work is for Counter-Strike: Source as it is one of the most popular fps games atm and it has a wealth of mods available that can produce a 'halo' effect when used with our maps, but I have been slowly moving some of them into TF2 and may bring them in to CS:GO if theres interest. Some of our work, textures for example, are listed in the CSS section only because we have to chose a category when submitting them: they will work in any source game.

    Anyone interested in joining the cause is welcome to send me a pm and request to join, provided you remain active one way or another, and have some work to show of reasonable quality. And, of course, want more Halo!

    Server

    Current Projects

    • Reworking some of our older maps to add more detail
    • Taloring Beavercreek for the Fort Team Charlie machinima series
    • Looking for new members!

    Projects

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    • Burnfingers avatar
      Burnfingers avatar Offline
      126,459 points Ranked 21st
      Member Joined 7 years ago
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      2 years ago:

      Posted by troxx89 Hi! can you please make blood gulch / coagulation and lockout for CS:GO? Haven't seen any halo 1 or 2 maps for it yet, and would love to play some of them. Loved your work on the TF2 maps

      Things really slow around here during the summer, but mid/late Sept we'll be back online and will absolutely be bringing our maps to CS:GO :)

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    • troxx89 avatar
      troxx89 Offline
      333 points Ranked 9227th
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      2 years ago:

      Hi! can you please make blood gulch / coagulation and lockout for CS:GO? Haven't seen any halo 1 or 2 maps for it yet, and would love to play some of them. Loved your work on the TF2 maps

      Bananite
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      8,683 points Ranked 433rd
      Russian Mappers Flag Affiliation: Russian Mappers
      Member Joined 3 years ago
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      2 years ago:

      great studio! ^^

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      Lazy mapper
    • Burnfingers avatar
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      126,459 points Ranked 21st
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      2 years ago:

      thinking about making backwash in all its glory as a cp for tf2, and maybe a g port for css/go. sound interesting?

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    • Burnfingers avatar
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      2 years ago:

      Posted by Dat Pyro can you please please do a fuel rod cannon skin for the cowmagler in tf2 :)

      would be epic! our modeler is afk tho =/

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    • Dat Pyro avatar
      Dat Pyro Offline
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      2 years ago:

      oh and a beam rifle or a needle rifle for the machina (the beam rifle will fit best)

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      Robot Pyro
    • Dat Pyro avatar
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      2 years ago:

      can you please please do a fuel rod cannon skin for the cowmagler in tf2 :)

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    • Burnfingers avatar
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      126,459 points Ranked 21st
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      3 years ago:

      finally gave up trying to get textures packed into the bsp for cp_foundation and uploaded it with a default skybox ;( if anyone knows of a working packer, please post here. ive used ztexturepacker until an update broke it, not packbsp is down... packrat isnt actively supported anymore and is so messy imo... bleh

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    • Burnfingers avatar
      Burnfingers avatar Offline
      126,459 points Ranked 21st
      Member Joined 7 years ago
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      3 years ago:

      looking to get things going again here, starting with a reworking of Lockout and maybe Zanzibar... anyone feel like jumping on board?

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    • Burnfingers avatar
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      3 years ago:

      anyone have the decal pack on their machine? somehow the one on the sub was 'lost' 0_o

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