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Recovering from Corporal Deficiency

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Welcome to the 5k3 mapping studio!

This studio was set up with the sole purpose of bringing Halo elements into the Source engine. We have worked togeather over the years to remake as many popular Halo maps as we can, as well as textuers, skins, prefabs, models, and so on. Most of our work is for Counter-Strike: Source as it is one of the most popular fps games atm and it has a wealth of mods available that can produce a 'halo' effect when used with our maps, but I have been slowly moving some of them into TF2 and may bring them in to CS:GO if theres interest. Some of our work, textures for example, are listed in the CSS section only because we have to chose a category when submitting them: they will work in any source game.

Anyone interested in joining the cause is welcome to send me a pm and request to join, provided you remain active one way or another, and have some work to show of reasonable quality. And, of course, want more Halo!

Server

Current Projects

  • Reworking some of our older maps to add more detail
  • Taloring Beavercreek for the Fort Team Charlie machinima series
  • Looking for new members!

Projects

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  • Burnfingers avatar
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    Posted by troxx89 Hi! can you please make blood gulch / coagulation and lockout for CS:GO? Haven't seen any halo 1 or 2 maps for it yet, and would love to play some of them. Loved your work on the TF2 maps

    Things really slow around here during the summer, but mid/late Sept we'll be back online and will absolutely be bringing our maps to CS:GO :)

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    Hi! can you please make blood gulch / coagulation and lockout for CS:GO? Haven't seen any halo 1 or 2 maps for it yet, and would love to play some of them. Loved your work on the TF2 maps

    Bananite
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    great studio! ^^

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    Lazy mapper
  • Burnfingers avatar
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    thinking about making backwash in all its glory as a cp for tf2, and maybe a g port for css/go. sound interesting?

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  • Burnfingers avatar
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    Posted by Dat Pyro can you please please do a fuel rod cannon skin for the cowmagler in tf2 :)

    would be epic! our modeler is afk tho =/

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    oh and a beam rifle or a needle rifle for the machina (the beam rifle will fit best)

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    can you please please do a fuel rod cannon skin for the cowmagler in tf2 :)

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    Robot Pyro
  • Burnfingers avatar
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    finally gave up trying to get textures packed into the bsp for cp_foundation and uploaded it with a default skybox ;( if anyone knows of a working packer, please post here. ive used ztexturepacker until an update broke it, not packbsp is down... packrat isnt actively supported anymore and is so messy imo... bleh

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  • Burnfingers avatar
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    looking to get things going again here, starting with a reworking of Lockout and maybe Zanzibar... anyone feel like jumping on board?

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  • Burnfingers avatar
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    anyone have the decal pack on their machine? somehow the one on the sub was 'lost' 0_o

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