MegaMod Skinning Dept.
By far the coolest department in the mod.
MegaMod Skinning Dept.
By far the coolest department in the mod.
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I have some building props I've got to squeeze into my schedule as well. Shouldn't take me too long as I've done them I don't know how many times in other design apps.
Good to know you're back. You could do some props from the list as in the thread, or small weapons. I can remember you once applied for doing a knife weapon concept, you could also do that one.
I should get moving with some props and environmental textures soon, don't you agree?
I already sent off a message to him about the studio actually.
Also, Main Project listings came back up (Thanks Tom) so I added the few missing weapons to the list and there are a few more available projects to grab now.
Not to blame Scarface, but maybe it would be an idea to assign a manager who's more involved with the skinning dept.
Roll call with be forthcoming in a few hours. Should know where we sit in a day.
Anyone active thats able to skin? We already have a number of models with UVs that need to be done sometime in the future...
The weapon Concepts thread has been give an overhaul, please take a moment to give it a look-over and sign yourselves up for available work if you've got the time.
When the main projects section is back up I'll be adding the new content the concept departments cooked up for you guys.
Vectorized views for the Mk.33 and the APS-21 are in the SVN right now. Anyone interested in doing them?