MegaMod HUB

Identity

MegaMod HUB

A Massive Multi-Studio Mod Development Project!

Leadership

Director
Logan Dougall's Levels
  • P5: Peddler
    Points: 140,870
  • E6: Authority
    EF: 223
  • C5: Admin
  • A6: Elder
    Account Age: 7 years

Blurb

Want to help develop the MegaMod with us?
Post your studios interest here along with the Department(s) you wish to work under along with your studios skill level in that field.

Skill Key (For DH & MMM reference when assigning projects)
[B] Beginner
[B-I] Beginner-Intermediate
[I] Intermediate
[I-E] Intermediate-Expert
[E] Expert

Stats

Inception
4 years ago
Date Modified
1 year ago
Post Count
320

Development

Mod Genre
FPSRPG
Mod Type
Single & Multiplayer

Team Members

None found

  • You must be a member
  • tom's Levels
    • P1: Beggar
      Points: 423
    • E1: Helper
      EF: 3
    • C6: Super Admin
    • A7: Legend
      Account Age: 12 years
    Posted 2 years ago

    Posted by Aceman

    What?.. this is the best uber ever!

    True... :)

    testing 1 2 3 4
  • Ace's Levels
    • P2: Drudge
      Points: 2,458
    • E1: Helper
      EF: 17
    • C4: Super Moderator
    • A6: Elder
      Account Age: 6 years
    Username
    Ace
    Überstyle Advisor
    Posted 2 years ago

    Posted by tom

    Just installed a very ugly uberstyle for testing purposes. Feel free to change it!

    What?.. this is the best uber ever!

    User Title
    The cake is a spy.
  • tom's Levels
    • P1: Beggar
      Points: 423
    • E1: Helper
      EF: 3
    • C6: Super Admin
    • A7: Legend
      Account Age: 12 years
    Posted 2 years ago

    Just installed a very ugly uberstyle for testing purposes. Feel free to change it!

    testing 1 2 3 4
  • Logan Dougall's Levels
    • P5: Peddler
      Points: 140,870
    • E6: Authority
      EF: 223
    • C5: Admin
    • A6: Elder
      Account Age: 7 years
    Posted 2 years ago

    MegaMod will be undergoing a re-boot of sorts. Please direct any questions here or via PM.

    More info released as I have the time.

    F@H 224325
  • Logan Dougall's Levels
    • P5: Peddler
      Points: 140,870
    • E6: Authority
      EF: 223
    • C5: Admin
    • A6: Elder
      Account Age: 7 years
    Posted 3 years ago

    New News Piece over on the right!

    F@H 224325
  • Logan Dougall's Levels
    • P5: Peddler
      Points: 140,870
    • E6: Authority
      EF: 223
    • C5: Admin
    • A6: Elder
      Account Age: 7 years
    Posted 3 years ago

    Posted by Seven Zero

    Is it still gonna take long before we get assignments on the sound department? :\

    More of the weapons have been completed so any sounds associated with them could be started technically, but things would still need to be run by the creators of the weapons themselves so the sounds match the specs of the gun.

    F@H 224325
  • SevenZero's Levels
    • P2: Drudge
      Points: 1,917
    • E1: Helper
      EF: 5
    • C3: Moderator
    • A5: Veteran
      Account Age: 5 years
    Username
    SevenZero
    Posted 3 years ago

    Is it still gonna take long before we get assignments on the sound department? :\

    User Title
    Sounds Moderator
  • iMr.Grey's Levels
    • P3: Peasant
      Points: 21,672
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 3 years ago

    Nice studio layout :)

    User Title
    Stealin' Stones and Breakin' B
  • gameripper's Levels
    • P4: Worker
      Points: 55,052
    • E3: Tutor
      EF: 61
    • C2: Treehouse Member
    • A5: Veteran
      Account Age: 5 years
    Posted 3 years ago

    Just saw the GDD in PDF format, looks awesome to see all that info in one place with formatting :)

    User Title
    Team ARIA
  • iMr.Grey's Levels
    • P3: Peasant
      Points: 21,672
    • C1: Member
    • A4: Graduate
      Account Age: 4 years
    Posted 3 years ago
    Posted by Lost
    Posted by iMr.Grey You should really remove all inactive members from the team. ~ 84 people are in your team. 90% are doing nothing.What for they are in the team?
    They are doing nothing because there are no tasks to be done. We're getting to the stage where the concept department should be able to send out regular updates to various departments with work to be done, which will then cause those guys to get help from other depts etc etc. No work = No work :P The GFX guys will be getting a package of things to work on shortly, and the skinning dept already has their existing work so we're not going to add onto that just yet.

    Glad to hear that, also I hope that the development gonna speed up this Summer.

    User Title
    Stealin' Stones and Breakin' B