For Hire

Identity

For Hire

Tactical Cooperative FPS

Blurb

For Hire is a Cooperative Tactical/Stealth Shooter for the Source 2007 engine with other small influences from other subgenres. Move around in open terrain in a variety of locations with a customisable weapons set. From sound suppressors, to Infra Red Optics, For Hire caters to most every style of tactical gameplay.

Features:

  1. Customizable weapons - toggle a range of attachments with weaponry. One attachment may work with a multitude of different weapons. Attachments on offer include silencers, scopes, aimpoints, and vertical grips.
  2. Improved player movement - No longer do you feel like a camera mounted on a cloud.
  3. Open World Environments - Move around using the environment to your advantage and tackle the enemy the way you want to, but beware they could do the same and outflank you!
  4. Cash-based economy - Earn your keep and pay your way through the game.
  5. Realistically modelled firearms - weapons recoil and handle realistically. All bullets from both players and NPCS are going to leave some serious damage.

Stats

Inception
4 years ago
Date Modified
-
Post Count
5

WiP Submissions

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Prefab Submissions

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Project Submissions

Weaponry

Updated 3 years ago 0 posts

Script Submissions

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Sound Submissions

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Spray Submissions

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Sprite Submissions

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  • DJ HeX's Levels
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    Posted 3 years ago

    This is Gonna be Good!!

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    Posted 3 years ago

    Looking promising :)

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    Posted 4 years ago

    This looks like it could be an interesting mod to play. Especially like the idea that it has real player movement, instead of cameras with guns.

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    Posted 4 years ago

    Damn looks tight, need a weapon concept artist?

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    Matuka
    Posted 4 years ago

    Noice, looking good

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