Wavelength Studios
We are a studio dedicated to quality releases. The studio was originally founded for mapping, but is now dedicated to all fields of game customization.
Thanks to Grandspammer for the sexy graphics :D
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de_stadium_cz RemakeUpdated 1 year ago 4 posts |
|Fir3Fox|'s CrapUpdated 3 years ago 0 posts |
cs_invasionUpdated 3 years ago 0 posts |
de_ValdezUpdated 3 years ago 0 posts |
GTA:SA CHP SMPV Charger packUpdated 4 years ago 0 posts |
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Sup guys, what's poppin'? Anyone interested in doing some mapping co-op? If you're alive somewhere, that is, lol.
It's been awhile.. Anyone still alive?
How is the map coming on general_zim?
Im not really into tf2, so i can't help unfortunately
Hey dudes, just a quick update
I noticed that I map a shit-ton for CSS but haven't really ventured into other games as much
I wanna change that
I really want to try my hand at making something for TF2 and I think I'm gonna give it go
My plan is to make it our flagship map by naming if after our studio, so obviously ctf_wavelength or something along the line
I'm currently trying to theme it out and draw it on paper before I start making it hammer and was wondering if anyone had any ideas to pitch in as far as a theme goes?
Oh and what gametype it should be. I think a payload map would be neat but I want to see what you guys think.
Well i am... But not the rest of the studio.. I really want to start mapping again, but not without the rest of the studio. Come on, boys!
Are we even alive?
Cool. I wanna start map again aswell :).
I really have to get back into mapping and I want our Studio to come back to life!
I'm thinking of taking the last base from the Bad Company 2 map Port Valdez and making it a CSS map.
I'll keep you guys updated even with broken subwatches.
Damn, after all that inactivity we're still 35th :O
If school wasn't such a pain in the ass I'd map again, maybe I'll take advantage of this 3 day weekend to pump out a project.
Stay active if possible guys!
Yup.. So much inactivity.. If others get back on track i'll start mapping again :).