6 months ago:forgive me for my possible stupidity, but i threw the files into tf/custom/fem med and the model worked quite fine in my words that is. her eyes are gone and slight male medic chin shown, but other than that im quite excited to see if half way enjoyable. there are a few hats / misc i tried on thru the mann co store and to my surprise it fits well, especially the geisha boy fits in with her default hair, the Ward fits her perfectly and a scarf (some. didnt check all) fit her perfectly to. i know that wont satisfy alot of you but to me, bein able to have this skin workin ALMOST "fully" is good enough for me. here are some screenshots of what it looks like in game. ill be using this for a good long while. hopefully one day someone comes along and updates this skin. i really am tempted but i know nothing of skin editing and i can see it's gonna be a hell hole to do. here are the 3 screenshots i took. http://imgur.com/a/uJuTU
9 months ago:
Do you mind if I make a version of this based on the original concept art?
It'd probably be pretty crappy, since I've never edited a skin before, but I think it'd be pretty cool, and as is my way, I will of course obsessively and compulsively credit you.
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About this module
This module describes aspects of the Skin's development process.
This project was developed as part of my Masters thesis at The Guildhall at SMU, The Aesthetics of Unique Video Game Characters. This project explores the creative process of distinctive and appealing female game characters through the design and creation of these two characters. I refined my characters throughout the course of the project through feedback gathered from several different gaming/art communities on the internet. By responding to the most common suggestions and comments among different ages, genders, and gamer types, I was able to iteratively design characters with a broad appeal.
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This module tells you what you can and cannot do with this Skin.