Commando Walther MPL

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A generic camouflage gun. Yep. Contains peewees. Not my proudest work. Uses default sig552 animations, although slightly edited. It was tested on a local server, don't know if it works online though.

Comments

  • Armael avatar
    Armael Offline
    Member Joined 8 years ago
    18,126 points Ranked 232nd
    15 medals 0 legendary, 2 rare
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    Report post
    3 years ago:
    Posted by A_inc
    • Model is enough realistic
    • Blood camo is also not bad
    I could've picked a better camouflage.
    • But animation fits it bad, specialy "reload", to steel animation from sg552 is not enough - he's still trying to catch a bold magasine))
    • Also animation makes it look like mp5, if I were you, I'd make "idle" animaton with right hand holding body of a gun like kriss V
    I am no expert in animation, and I really hate the way he grips the magazine. I guess the mp5 animations would fit it more or something. I didn't remember to go around and find a more suitable animation.
    • And blood camo again: however much cool it looks, it still does not fill in the game autmosphere
    I know, it looks too COD-ish.
    • Next time search for more compitable animations or do them yourself, it is not hard
    Will do.
    • So, as I sad earlier, you've got a good taste)
    Thanks :D!
    Serbian Commando
  • A_inc avatar
    A_inc Offline
    Member Joined 4 years ago
    2,860 points Ranked 1471st
    12 medals 0 legendary, 0 rare
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    Report post
    3 years ago:
    Pros:
    • Yeah, Germans made a lot of pretty guns and MPL is one of them.
    • Model is enough realistic.
    • Blood camo is also not bad.
    • Good UW map, optimal and low place taking.
    Cons:
    • But animation fits it bad, specially "reload", to steel animation from sg552 is not enough - he's still trying to catch a bold magazine.
    • Also animation makes it look like mp5, if I were you, I'd make "idle" animation with right hand holding body of a gun like KRISS V.
    • Bugs in texturing: holes on forearm and front sight.
    • Gun looks "separated" by planes because of separation in textures, it is not good.
    • Absolutely no optimization.
    • And blood camo again: however much cool it looks, it still does not fill in the game atmosphere.
    Improvements:
    • Next time search for more compatible animations or do them yourself, it is not hard.
    • Small texture is good, but you cannot show as much details as you may wish. Trust me, a couple of scratches, signs and etc. always looks good.
    • Consider the smoothing between planes while texturing, they should have some roundness (for example in the "nape" of the gun an angle looks too sharp).
    • "p" and "w" models should be lower detailed than "v", not only because of game atmosphere, but also for optimization.
    Notes:
    • When you decide to add camo, first think "would not it look better without it?"
    • Animating is not too hard to do, try it.
    • So, as I sad earlier, you've got a good taste.
    And a lst one: "p" models works on every servers if it works on yours, except the ones with high sv_accelerate.

    8.4/10

    • Helpful x 1
    • Interesting x 1
    • Thanks x 1
    Furry camrade

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Credits

Key Authors
Flakk/Twinke
Model
Armael
Retex, rigging, etc.
Valve
Animations, hand tex, magazine texture.

Submitter

Armael avatar
Armael Offline
Member Joined 8 years ago
18,126 points Ranked 232nd
15 medals 0 legendary, 2 rare
  • 6 years a member Medal icon
  • Returned 1000 times Medal icon
  • GUIer of the Month, January 2013 Medal icon
  • Submitted 10 Skins Medal icon
  • Submitted 50 Skins Medal icon
  • Reached 1,000 Points Medal icon

Armael
Creator
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Game

Category

Sub-category
MP5 icon
MP5
Super-category
SMGs icon
SMGs

Details

Model Class
Hacked Custom Model
Texture Class
Custom Texture

Stats

Posts
2
Views
20,143
Downloads
9,505
Date Added
3 years ago
May 2 2013 @ 4:09pm UTC

Rating

9.1
Critic Rating
8.4 Intermediate+
Critics
Votes
3

Ratings Breakdown

CriterionAvg.VotesRange
Overall 9.3 3 9 to 10
Animation 6 1 -
Detail 8 1 -
Model 10 1 -
Originality 9 1 -
Realism 8 1 -
Texture 9 1 -

License

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