70 FOV Pyro arm fix V2 With team coloring

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This fixes the cut off arm at 70 FOV with crit swings, also adds optional team coloring.

Info

==
So this will fix the Pyros cut off arm when he swings his melee, in V2 the fix is extended to crit swings. Team colored gloves has also been added in different versions. I included a team colored version without the 70 FOV Fix for Kiyoshi's animations. There is also an added optional texture for fixing the random gray spot on the edge of the Pyros arm without team coloring. The vanilla Axe was not changed in V2 due to V_Model animations that i'm still playing around with, but i've still included the fixed Axe from v1 that still works good. The arms are stretched quite a bit but since the animations move fast its basically unnoticeable. The only other way to fix the cut off arms would be to reanimate.

- This works with _ALL_ Pyro melee.

- This will not work with any remodels of the vanilla Axe!
Enjoy!

TEAM COLORED INFORMATION
==
- There is a NON 70 FOV fix team colored version for Kiyoshi's animations.


- This will not work with the Bat out of hell! Some c_model team coloring is broken because of Valve.
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==


NEW RELEASE
==
DOWNLOAD THE PACK HERE

Comments

  • Secksy Medic avatar
    Member Joined 5 years ago
    864 points Ranked 4964th
    Report post
    4 years ago:
    Can you make a version where the entire glove is team colored.
    Ze Charge iz Vready
  • FlameRice avatar
    FlameRice Offline
    Member Joined 4 years ago
    328 points Ranked 11124th
    Report post
    4 years ago:
    > **Posted by Bl8demast3r**

    > > **Posted by Jukentosh**
    >
    > > I think I'll stick with your first version. These arms seem a bit too deformed for me...
    >
    > You do realize you only catch a glimpse of the arms position in the screenshot and you can't tell. They're basically the same as V1 with animation edits at 3 to 7 frames in the crit swing.

    I just played this in-game. The teamcolored gloves are boss, but the anims are slightly off and too slender.
    the Rice Whisperer avatar
    Mantra
    the Rice Whisperer
  • TheMann avatar
    TheMann Offline
    Member Joined 4 years ago
    5,563 points Ranked 765th
    Report post
    4 years ago:
    Slenderpyro.
  • Ti|Nith avatar
    Ti|Nith Offline
    Member Joined 4 years ago
    5,102 points Ranked 853rd
    Report post
    4 years ago:
    > **Posted by FlameRice**

    > Why hasn't anyone thought up team colored pyro gloves yet? nice skin <3

    Someone did actually make team-colored pyro arms already, just not on GB. There's a download for that on Facepunch.com, maybe I can find the link.
    Is that my blood?
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    Member Joined 7 years ago
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    Report post
    4 years ago:
    > **Posted by Jukentosh**

    > I think I'll stick with your first version. These arms seem a bit too deformed for me...

    You do realize you only catch a glimpse of the arms position in the screenshot and you can't tell. They're basically the same as V1 with animation edits at 3 to 7 frames in the crit swing.
    I uhh Fix things..... avatar
    Mantra
    I uhh Fix things.....
  • Juken avatar
    Juken Offline
    Member Joined 7 years ago
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    Report post
    4 years ago:
    I think I'll stick with your first version. These arms seem a bit too deformed for me...
    Juken
  • FlameRice avatar
    FlameRice Offline
    Member Joined 4 years ago
    328 points Ranked 11124th
    Report post
    4 years ago:
    Why hasn't anyone thought up team colored pyro gloves yet? nice skin <3
    the Rice Whisperer avatar
    Mantra
    the Rice Whisperer
  • Hawkshadow741 avatar
    Member Joined 7 years ago
    6,312 points Ranked 663rd
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    Report post
    4 years ago:
    oh god those arms scare me

    the're like noooooodles or something
    • Funny x 1
    • Agree x 2
    Retired King Midas
  • DXZ avatar
    DXZ Offline
    Member Joined 5 years ago
    4,816 points Ranked 906th
    Report post
    4 years ago:
    Should of made the finger tips grey. Overall very nice team coloring and fix!

    10/10

    PM me for a chat. avatar
    Mantra
    PM me for a chat.
  • Bl8demast3r avatar
    Bl8demast3r avatar Offline
    Member Joined 7 years ago
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    Report post
    4 years ago:
    > **Posted by Imperfectionist Hippie**

    > The arms seem a bit stretched, looks a bit unhealthy.

    The only other way to fix the cut off arms is to reanimate. I'm not an animator yet and plus the animations move so fast you barely notice.
    I uhh Fix things..... avatar
    Mantra
    I uhh Fix things.....

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Credits

Key Authors
Bl8demast3r
70 FOV Fix, Team coloring and Animations
Valve
Axe model
Original Authors
Valve
Animations and Arm models

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Bl8demast3r avatar
Bl8demast3r avatar Offline
Member Joined 7 years ago
6,397 points Ranked 647th
15 medals 1 legendary 2 rare
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Bl8demast3r

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Stats

Posts
12
Views
12,382
Downloads
3,066
Date Added
4 years ago
Jan 24 2013 @ 7:54pm UTC
Date Modified
4 years ago
Feb 28 2013 @ 11:07pm UTC
Date Updated
4 years ago
Jan 24 2013 @ 7:54pm UTC