Counter-Strike: Source Icon CS:S Skin

TAN KAC PDW on Fallout's Animation

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So this is Fallout? or Faffout?'s KAC PDW Anims and Imbrokeru's Tan Textures, I heard someone like the tan PDW so here it is!

Credits ================== Fallout,ImBrokeru,TheLama,Lakedown,Anders,Teh Strelok,.exe and me :))
Other Notes ================== if I forgot someone in the credits dont hesitate to tell me :) its your right you know! oh and this includes ImBrokeru's Buypic :)))) And please if anyone of you is kind enough to make a preview of it in HD quality, i would be really thankful !
Fallout's PDW here
Enjoy!
Thank You For Downloading!
Updates ================== 11/26/12 - Fixed the Folder Path For Vgui and Sound 11/27/12 - New Render by Me ofcourse! Preview ================== By: CrazyPonter :)) thanks bro!

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Posts

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  • 5y
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    > **Posted by solo050581**

    > Cool model! Please make a model for Galil.

    Naaaah! Im working with camo skins for this gun :)
    Confident Coward avatar
    Mantra
    Confident Coward
  • 5y
    solo050581 avatar
    solo050581 Offline
    Member Joined 6y
    Cool model! Please make a model for Galil.
    Bananite
  • 5y
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    > **Posted by Ganryu**

    > Look for the line labeled "FullAuto" and change the value to 1. If it isn't present, then you need to add it to the script, just under the "WeaponType" line. I uploaded these files some time ago to assist with issues like this. Just make sure to read the info on the page, I'm not a big fan of explaining why the weapon skin switches to the other side of the screen when it happens because people neglected to read the info I listed.

    Thanks that script worked.

    5.7/10

    BOOM HEADSHOT
  • 5y
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    Ganryu avatar
    Ganryu
    Helpful Toastie
    > **Posted by T-932**

    > But still, okay skin. The w_models don't have the front grip though. What gives?

    It was probably done that way for the aesthetic purpose of not having the vert-grip sticking through the player's hand. It wouldn't be that hard to actually set the world model onto another weapon's rigging, as well as having the player animation set to another weapon's animation in order to keep the weapon itself aligned in the player's hands for the world view.
    Not as serious as you'd think.
  • 5y
    I think CrazyPonter might have that single shot problem there... cause' in his video, he was goin' full auto [or firing in short bursts] with the gun...

    But still, okay skin. The w_models don't have the front grip though. What gives?
    ☢ Fallout Freak ☢
  • 5y
    J.Joker avatar
    J.Joker Offline
    Member Joined 6y
    the recoil is way too exagerated, and the movements are kind of sloppy
    inactive.
  • 5y
    Vityaz avatar
    Vityaz Offline
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    509 points Ranked 8356th
    The sounds are terrible
    dirty old man, take a shower avatar
    Mantra
    dirty old man, take a shower
  • 5y
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    Max(R) avatar
    Max(R)
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    586 Studios
    It's prohibited to use generic pictures from the Internet and Goggle, you know. Change render picture to actual render or screenshot with gun from submission. I'm saying that because your submission can be flagged right now.
    • Agree x 1
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    Mantra
    best wishes
  • 5y
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    Ganryu avatar
    Ganryu
    Helpful Toastie
    > **Posted by HEADSHOTDEALER**

    > > **Posted by 100 percent Cowboy**
    >
    > > Go to Ctrike>scripts> and open the SG552 script. Near the top there should be something that says "Build Semi-automatic" and there will be a "0" [zero] next to it. change the zero to "1" [one] and save the script. This should solve the problem you are having!
    >
    > There is no "Build Semi-automatic" or any of those words separately when I used the Ctrl+F Find function in the "sg552" script or the other "weapon_sg552" script provided with the skin.

    Look for the line labeled "FullAuto" and change the value to 1. If it isn't present, then you need to add it to the script, just under the "WeaponType" line. I uploaded these files some time ago to assist with issues like this. Just make sure to read the info on the page, I'm not a big fan of explaining why the weapon skin switches to the other side of the screen when it happens because people neglected to read the info I listed.
    • Thanks x 1
    Not as serious as you'd think.
  • 5y
    HEADSHOTDEALER avatar
    Member Joined 10y
    1,601 points Ranked 2897th
    > **Posted by 100 percent Cowboy**

    > Go to Ctrike>scripts> and open the SG552 script. Near the top there should be something that says "Build Semi-automatic" and there will be a "0" [zero] next to it. change the zero to "1" [one] and save the script. This should solve the problem you are having!

    There is no "Build Semi-automatic" or any of those words separately when I used the Ctrl+F Find function in the "sg552" script or the other "weapon_sg552" script provided with the skin.

    5.7/10

    BOOM HEADSHOT
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Credits

Key Authors
Faffout
Animations
Imbrokeru
Textures
TheLama
Model
Lakedown
Sounds
Teh Strelok
Sounds
Anders
Sounds
.exe
Sounds
Me
Recompile
CrazyPonter
Preview Video
xlvxro
-Darkfrezix-

Submitter

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Hammer Studio Flag Affiliation: Hammer Studio
Member Joined 6y
9,259 points Ranked 464th
21 medals 1 legendary 2 rare
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xlvxro
Hammer Studio Flag
Hammer Studio

Creator
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Category

Sub-category
Sig 552 icon
Sig 552
Super-category
Rifles icon
Rifles

Attributes

Stats

Posts
19
Views
16,870
Downloads
3,015
Date Added
5y
Date Modified
3y

Rating

8.5/10 by 5 raters

DevNotes

Notes
==================
- Fixed the Folder Paths
- Sadly, I dont know how to Fix the Bullet Ejection

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